Arcane Foundry › Commanders › Niv-Mizzet, Parun
Niv-Mizzet, Parun
Legendary Creature — Dragon Wizard · {U}{U}{U}{R}{R}{R} · Red/Blue commander
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
Build a Niv-Mizzet, Parun deck →
What Niv-Mizzet, Parun actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · drawWhenever you draw a card, Niv-Mizzet deals 1 damage to any target.
- Triggered ability · cast_spellWhenever a player casts an instant or sorcery spell, you draw a card.
- Static ability · restrictionThis spell can't be countered.
- Keyword · flyingflying
What a Niv-Mizzet, Parun deck needs
Plays as spellslinger. What the commander asks of the other 99 — read from the card and checked by hand.
- card draw, wheels and cantrips (each card drawn triggers it)
- cheap instants and sorceries (every one you cast feeds it)
- instant or sorcery spells of your own (any player's cast triggers it — yours included)
The Niv-Mizzet, Parun deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 4× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 22× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 20× A card that is CAST to trigger the commander — reanimating or blinking it does not count
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Niv-Mizzet, Parun
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Tetsuko Umezawa, Fugitive2 mana
- Glaring Spotlight1 mana
- Wonder4 mana
- Reverse the Polarity3 mana
- Inquisitorial Rosette2 mana
- Archetype of Imagination6 mana
- Crash Through1 mana
- Eldrazi Monument5 mana
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Faithless Looting1 mana
- Gamble1 mana
- Lightning Bolt1 mana
- Mystical Tutor1 mana
- Opt1 mana
A card that is CAST to trigger the commander — reanimating or blinking it does not count
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Faithless Looting1 mana
- Gamble1 mana
- Lightning Bolt1 mana
- Mystical Tutor1 mana
- Opt1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Jilt2 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Mystical Tutor1 mana
- Muddle the Mixture2 mana
- Personal Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Selective Obliteration5 mana
Refill your hand
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Professional Face-Breaker3 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Dragonologist3 mana
- Mithril Coat3 mana
Combos with Niv-Mizzet, Parun
Known combos from Commander Spellbook that Niv-Mizzet, Parun is a piece of, and how many decks list them.
- Niv-Mizzet, Parun + Curiosity68,481 decks
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary49,013 decks
- Niv-Mizzet, Parun + Ophidian Eye38,635 decks
- Niv-Mizzet, Parun + Tandem Lookout34,064 decks
- Niv-Mizzet, Parun + Kefka, Court Mage11,013 decks
- Niv-Mizzet, Parun + Body Of Knowledge6,461 decks