Arcane Foundry › Commanders › Ob Nixilis, the Ascended
Ob Nixilis, the Ascended
Legendary Creature — Angel · {5}{W}{W} · White commander
Flying
When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way.
At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
Build an Ob Nixilis, the Ascended deck →
What Ob Nixilis, the Ascended actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way.
- Triggered ability · end_stepAt the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
- Keyword · flyingflying
What an Ob Nixilis, the Ascended deck needs
Plays as lifegain. What the commander asks of the other 99 — read from the card and checked by hand.
- blink and recursion aimed at the commander itself (its value is its own enter trigger)
- repeatable lifegain — lifelink, gain-life triggers and Food (every life gained is its trigger)
- token payoffs — anthems, sacrifice outlets and go-wide finishers (it makes tokens on repeat)
The Ob Nixilis, the Ascended deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 16× Gain life repeatedly — for a commander that converts life gained into drain, the gain IS the damage
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
Best cards for Ob Nixilis, the Ascended
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Phelia, Exuberant Shepherd2 mana
- Eldrazi Displacer3 mana
- Flickerwisp3 mana
- Touch the Spirit Realm3 mana
- Conjurer's Closet5 mana
- Distinguished Conjurer2 mana
- Felidar Guardian4 mana
Gain life repeatedly — for a commander that converts life gained into drain, the gain IS the damage
- Basilisk Collar1 mana
- Authority of the Consuls1 mana
- Serra Ascendant1 mana
- Shadowspear1 mana
- Soul Warden1 mana
- Seraph Sanctuary0 mana
- Witch's Clinic0 mana
- Ajani's Welcome1 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Knight of the White Orchid2 mana
- Spirited Companion2 mana
- Solemn Simulacrum4 mana
- Loran of the Third Path3 mana
- Ranger-Captain of Eos3 mana
- Helpful Hunter2 mana
- Loyal Warhound2 mana
- Wall of Omens2 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Dalkovan Encampment0 mana
- Elenda's Hierophant3 mana
- Hero of Bladehold4 mana
- Myrel, Shield of Argive4 mana
- Myr Battlesphere7 mana
- Champions from Beyond2 mana
- March of the Canonized2 mana
- Andúril, Flame of the West3 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Gideon's Memorial2 mana
- Mite Overseer4 mana
- Phantom General4 mana
- Flowering of the White Tree2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- March of Otherworldly Light1 mana
- Generous Gift3 mana
- Erode1 mana
- Unwanted Remake1 mana
- Angelic Ascension2 mana
- Long Road Home2 mana
Find the exact card the plan needs
- Open the Armory2 mana
- Enlightened Tutor1 mana
- Templar Knight2 mana
- Idyllic Tutor3 mana
- Ranger-Captain of Eos3 mana
- Loyal Tutor1 mana
- Recruiter of the Guard3 mana
- Search for Glory3 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
- No Witnesses4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Caretaker's Talent3 mana
- Enduring Innocence3 mana
- Mentor of the Meek3 mana