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Ojutai, Soul of Winter

Ojutai, Soul of Winter

Legendary Creature — Dragon · {5}{W}{U} · Blue/White commander

Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
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What Ojutai, Soul of Winter actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Ojutai, Soul of Winter deck needs

Plays as dragon typal. What the commander asks of the other 99 — read from the card and checked by hand.

The Ojutai, Soul of Winter deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Ojutai, Soul of Winter

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch

  1. Tetsuko Umezawa, Fugitive2 mana
  2. Akroma's Will4 mana
  3. Glaring Spotlight1 mana
  4. Wonder4 mana
  5. Reverse the Polarity3 mana
  6. Elspeth, Storm Slayer5 mana
  7. The Wind Crystal4 mana
  8. Elspeth, Sun's Champion6 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Deceptive Frostkite2 mana
  2. Dragonborn Looter2 mana
  3. Clarion Conqueror3 mana
  4. Nadaar, Selfless Paladin3 mana
  5. Dragon Turtle3 mana
  6. Sunscorch Regent5 mana
  7. Dion, Bahamut's Dominant // Bahamut, Warden of Light4 mana
  8. Renari, Merchant of Marvels4 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Kozilek's Unsealing3 mana
  2. Replicating Ring3 mana
  3. Elspeth, Storm Slayer5 mana
  4. Hero of Bladehold4 mana
  5. Omarthis, Ghostfire Initiate0 mana
  6. Elspeth, Sun's Champion6 mana
  7. Andúril, Flame of the West3 mana
  8. Cosmogrand Zenith3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Rapid Hybridization1 mana
  6. Resculpt2 mana
  7. March of Otherworldly Light1 mana
  8. Generous Gift3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Open the Armory2 mana
  5. Whir of Invention3 mana
  6. Merchant Scroll2 mana
  7. Enlightened Tutor1 mana
  8. Mystical Tutor1 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Vanquish the Horde8 mana
  2. Supreme Verdict4 mana
  3. Wrath of God4 mana
  4. Day of Judgment4 mana
  5. Shatter the Sky4 mana
  6. Split Up3 mana
  7. Winds of Abandon2 mana
  8. Depopulate4 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Mystic Remora1 mana
  3. Skullclamp1 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Herald's Horn3 mana
  7. Rhystic Study3 mana
  8. Archivist of Oghma2 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Gold-Forged Thopteryx2 mana
  4. Codsworth, Handy Helper3 mana
  5. Avacyn, Angel of Hope8 mana
  6. Lost in the Maze2 mana
  7. Lightning Greaves2 mana
  8. Swiftfoot Boots2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing