Arcane Foundry › Commanders › Olivia, Opulent Outlaw
Olivia, Opulent Outlaw
Legendary Creature — Vampire Assassin · {1}{R}{W}{B} · Black/Red/White commander
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
Build an Olivia, Opulent Outlaw deck →
What Olivia, Opulent Outlaw actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deals_damageWhenever one or more outlaws you control deal combat damage to a player, create a Treasure token.
- Activated ability{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
- Keyword · flyingflying
- Keyword · lifelinklifelink
- Keyword · treasuretreasure
What an Olivia, Opulent Outlaw deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 6× Make the commander connect — a body that never deals combat damage never triggers
- 16× A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- 10× Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands
- 16× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 4× A team pump that actually pumps tokens
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
Best cards for Olivia, Opulent Outlaw
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Make the commander connect — a body that never deals combat damage never triggers
- Delney, Streetwise Lookout3 mana
- Abzan Falconer3 mana
- Archetype of Aggression3 mana
- Iroas, God of Victory4 mana
- Elspeth, Sun's Champion6 mana
- Cloudshredder Sliver2 mana
- Eldrazi Monument5 mana
- Colossus Hammer1 mana
A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- Ragavan, Nimble Pilferer1 mana
- Greedy Freebooter1 mana
- Impulsive Pilferer1 mana
- Lotho, Corrupt Shirriff2 mana
- Academy Manufactor3 mana
- Professional Face-Breaker3 mana
- Magda, Brazen Outlaw2 mana
- Magda, the Hoardmaster2 mana
Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands
- Everflowing Chalice0 mana
- Dark Ritual1 mana
- Mana Vault1 mana
- Sol Ring1 mana
- Sol Talisman0 mana
- Culling the Weak1 mana
- Rite of Flame1 mana
- Boros Signet2 mana
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Vivi's Persistence2 mana
- Otharri, Suns' Glory5 mana
- Hangarback Walker0 mana
- Skeleton Crew4 mana
- "Lifetime" Pass Holder1 mana
- Death Tyrant5 mana
- Bastion of Remembrance3 mana
- Garland, Knight of Cornelia // Chaos, the Endless2 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Hildibrand Manderville // Gentleman's Rise2 mana
- Hildibrand Manderville // Gentleman's Rise2 mana
- Mite Overseer4 mana
- Phantom General4 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Karn's Bastion0 mana
- Blightbelly Rat2 mana
- Contagion Clasp2 mana
- Drown in Ichor2 mana
- Grateful Apparition2 mana
- Metastatic Evangel2 mana
- Yawgmoth, Thran Physician4 mana
- Glistening Sphere3 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Dalkovan Encampment0 mana
- Anim Pakal, Thousandth Moon3 mana
- Elenda's Hierophant3 mana
- Pashalik Mons3 mana
- Caesar, Legion's Emperor4 mana
- Elenda, the Dusk Rose4 mana
- Endless Ranks of the Dead4 mana
- Hero of Bladehold4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Terminate2 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Amalia Benavides Aguirre2 mana
- Do or Die2 mana
- Martyr's Cry2 mana
- Pest Control2 mana
- Force of Despair3 mana
- Split Up3 mana