Arcane Foundry › Commanders › Olivia, Opulent Outlaw
Olivia, Opulent Outlaw
Legendary Creature — Vampire Assassin · {1}{R}{W}{B} · Black/Red/White commander
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
Build an Olivia, Opulent Outlaw deck →
What Olivia, Opulent Outlaw actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deals_damageWhenever one or more outlaws you control deal combat damage to a player, create a Treasure token.
- Activated ability{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
- Keyword · flyingflying
- Keyword · lifelinklifelink
What an Olivia, Opulent Outlaw deck needs
Plays as assassin typal. What the commander asks of the other 99 — read from the card and checked by hand.
- artifact and Treasure payoffs (it makes Treasures, Clues or Food on repeat)
- creatures that grow with +1/+1 counters and counter payoffs (it spreads counters across your team)
- mana rocks and dorks beyond the curve (its ability turns spare mana into value)
- assassin/mercenary/pirate/rogue/warlock creatures (its text counts them)
- many cheap evasive attackers and team evasion (every creature that connects triggers it)
The Olivia, Opulent Outlaw deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× A 0-1 mana creature that reliably attacks UNBLOCKED — the cost the commander's ability consumes, and the only way it gets onto the battlefield
- 10× Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 14× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Olivia, Opulent Outlaw
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A 0-1 mana creature that reliably attacks UNBLOCKED — the cost the commander's ability consumes, and the only way it gets onto the battlefield
- Changeling Outcast1 mana
- Gingerbrute1 mana
- Tormented Soul1 mana
- Tin Street Dodger1 mana
- Firefright Mage1 mana
- Sneaking Guide1 mana
- Vampire Cutthroat1 mana
- Prickly Boggart1 mana
Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Sol Ring1 mana
- Astral Cornucopia0 mana
- Mox Jasper0 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Ragavan, Nimble Pilferer1 mana
- Zulaport Cutthroat2 mana
- Forsaken Miner1 mana
- Greedy Freebooter1 mana
- Impulsive Pilferer1 mana
- Iridescent Vinelasher1 mana
- Tinybones, the Pickpocket1 mana
- Dauthi Voidwalker2 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Lae'zel, Vlaakith's Champion3 mana
- Zabaz, the Glimmerwasp1 mana
- Yoshimaru, Beloved Companion3 mana
- Blightbelly Rat2 mana
- Grateful Apparition2 mana
- Metastatic Evangel2 mana
- Scheming Aspirant2 mana
- Ainok Bond-Kin2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Terminate2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
Refill your hand
- Esper Sentinel1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Herald's Horn3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Chaplain of Alms // Chapel Shieldgeist1 mana