Arcane Foundry › Commanders › Omnath, Locus of Creation
Omnath, Locus of Creation
Legendary Creature — Elemental · {R}{G}{W}{U} · Green/Red/Blue/White commander
When Omnath enters, draw a card.
Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
Build an Omnath, Locus of Creation deck →
What Omnath, Locus of Creation actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Omnath enters, draw a card.
- Triggered ability · etbWhenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4
- Keyword · landfalllandfall
What an Omnath, Locus of Creation deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 21× Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- 11× Exile a permanent you control and return it — the button a value-ETB deck presses
- 12× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 2× Answer a spell or ability before it resolves
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Omnath, Locus of Creation
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- Exploration1 mana
- Explore2 mana
- Dryad of the Ilysian Grove3 mana
- Exploration Broodship1 mana
- Loot, Exuberant Explorer3 mana
- Wayward Swordtooth3 mana
- Druid Class2 mana
- Icetill Explorer4 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Displacer Kitten4 mana
- Eldrazi Displacer3 mana
- Soulherder3 mana
- Eternal Acrobat Toast0 mana
- Conjurer's Closet5 mana
- Distinguished Conjurer2 mana
- Brago, King Eternal4 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Chrome Mox0 mana
- Mystic Sanctuary0 mana
- Simic Growth Chamber0 mana
- Temple of Epiphany0 mana
- Temple of Mystery0 mana
- Temple of Triumph0 mana
- Azorius Chancery0 mana
- Boros Garrison0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- March of Otherworldly Light1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Martyr's Cry2 mana
- Split Up3 mana
- Blasphemous Act9 mana
- Cathedral Membrane2 mana
- Citywide Bust3 mana
- Displacement Wave2 mana
Answer a spell or ability before it resolves
- Pact of Negation0 mana
- Counterspell2 mana
- Three Steps Ahead1 mana
- Long River's Pull2 mana
- Force of Will5 mana
- Abjure1 mana
- Archmage's Charm3 mana
- Cancel3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Rhystic Study3 mana
- Archivist of Oghma2 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Innkeeper's Talent2 mana
- Bastion Protector3 mana
- Gold-Forged Thopteryx2 mana
- Greater Auramancy2 mana
- Sterling Grove2 mana
- Codsworth, Handy Helper3 mana