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Omnath, Locus of Rage

Omnath, Locus of Rage

Legendary Creature — Elemental · {3}{R}{R}{G}{G} · Green/Red commander

Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token. Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
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What Omnath, Locus of Rage actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Omnath, Locus of Rage deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Omnath, Locus of Rage

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not

  1. Exploration1 mana
  2. Explore2 mana
  3. Dryad of the Ilysian Grove3 mana
  4. Exploration Broodship1 mana
  5. Loot, Exuberant Explorer3 mana
  6. Wayward Swordtooth3 mana
  7. Druid Class2 mana
  8. Icetill Explorer4 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Kediss, Emberclaw Familiar2 mana
  2. Runaway Steam-Kin2 mana
  3. Flamekin Harbinger1 mana
  4. Mossborn Hydra3 mana
  5. Xorn3 mana
  6. Akoum Hellhound1 mana
  7. Fleeting Effigy1 mana
  8. Rift Elemental1 mana

A team pump that actually pumps tokens

  1. Mosswort Bridge0 mana
  2. Nesting Grounds0 mana
  3. Heroic Intervention2 mana
  4. Sylvan Safekeeper1 mana
  5. Tamiyo's Safekeeping1 mana
  6. Tyvar's Stand1 mana
  7. Veil of Summer1 mana
  8. Garruk's Uprising3 mana

Sacrifice a creature for no mana, repeatably

  1. High Market0 mana
  2. Lazotep Quarry0 mana
  3. Miren, the Moaning Well0 mana
  4. Disciple of Freyalise // Garden of Freyalise6 mana
  5. Kazuul's Fury // Kazuul's Cliffs3 mana
  6. Keldon Necropolis0 mana
  7. Minsc & Boo, Timeless Heroes4 mana
  8. Ulamog's Dreadsire10 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Beast Within3 mana
  3. Nature's Claim1 mana
  4. Crush1 mana
  5. Emerald Charm1 mana
  6. Shrink1 mana
  7. Naturalize2 mana
  8. Origin of Metalbending2 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Breaking Point3 mana
  3. Crack the Earth1 mana
  4. Simplify1 mana
  5. Kozilek's Return3 mana
  6. Akki Blizzard-Herder2 mana
  7. Devastating Dreams2 mana
  8. Tectonic Break2 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Celestial Reunion1 mana
  4. Worldly Tutor1 mana
  5. March of Burgeoning Life1 mana
  6. Archdruid's Charm3 mana
  7. Chord of Calling3 mana
  8. Eldritch Evolution3 mana

Refill your hand

  1. Skullclamp1 mana
  2. Garruk's Uprising3 mana
  3. Beast Whisperer4 mana
  4. The One Ring4 mana
  5. Pip-Boy 30001 mana
  6. Sticky Fingers1 mana
  7. Vexing Bauble1 mana
  8. Elemental Bond3 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Innkeeper's Talent2 mana
  3. Guardian Augmenter3 mana
  4. Cryptothrall4 mana
  5. Saryth, the Viper's Fang4 mana
  6. Lightning Greaves2 mana
  7. Swiftfoot Boots2 mana
  8. Asceticism5 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing