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Omnath, Locus of the Roil

Omnath, Locus of the Roil

Legendary Creature — Elemental · {1}{G}{U}{R} · Green/Red/Blue commander

When Omnath enters, it deals damage to any target equal to the number of Elementals you control. Landfall — Whenever a land you control enters, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
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What Omnath, Locus of the Roil actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What an Omnath, Locus of the Roil deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Omnath, Locus of the Roil

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not

  1. Exploration1 mana
  2. Explore2 mana
  3. Dryad of the Ilysian Grove3 mana
  4. Exploration Broodship1 mana
  5. Loot, Exuberant Explorer3 mana
  6. Wayward Swordtooth3 mana
  7. Druid Class2 mana
  8. Icetill Explorer4 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Eternal Acrobat Toast0 mana
  3. Conjurer's Closet5 mana
  4. Nephalia Smuggler1 mana
  5. Y'shtola Rhul6 mana
  6. Lilysplash Mentor4 mana
  7. Escape Protocol2 mana
  8. Gandalf, Shadow's Foe7 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Kediss, Emberclaw Familiar2 mana
  2. Runaway Steam-Kin2 mana
  3. Flamekin Harbinger1 mana
  4. Mossborn Hydra3 mana
  5. Xorn3 mana
  6. Akoum Hellhound1 mana
  7. Fleeting Effigy1 mana
  8. Floodhound1 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Simic Growth Chamber0 mana
  4. Temple of Epiphany0 mana
  5. Temple of Mystery0 mana
  6. Cabaretti Courtyard0 mana
  7. Commercial District0 mana
  8. Gruul Turf0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Bristly Bill, Spine Sower2 mana
  3. Cankerbloom2 mana
  4. Ripples of Potential2 mana
  5. Thrummingbird2 mana
  6. Thirsting Roots1 mana
  7. Evolution Sage3 mana
  8. Mossborn Hydra3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Suspend1 mana
  7. Snap2 mana
  8. Into the Flood Maw1 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Displacement Wave2 mana
  3. Breaking Point3 mana
  4. Crack the Earth1 mana
  5. Simplify1 mana
  6. Filter Out3 mana
  7. Kozilek's Return3 mana
  8. Akki Blizzard-Herder2 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Celestial Reunion1 mana
  5. Worldly Tutor1 mana
  6. Reshape2 mana
  7. March of Burgeoning Life1 mana
  8. Mask of the Mimic1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing