Arcane Foundry › Commanders › Orvar, the All-Form
Orvar, the All-Form
Legendary Creature — Shapeshifter · {3}{U} · Blue commander
Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Build an Orvar, the All-Form deck →
What Orvar, the All-Form actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
- Triggered ability · discardWhen a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
- Keyword · changelingchangeling
What an Orvar, the All-Form deck needs
Plays as copy engine. What the commander asks of the other 99 — read from the card and checked by hand.
- cheap instants and sorceries that target your own permanents (each makes a token copy)
- permanents worth copying
The Orvar, the All-Form deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 12× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 22× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 20× A card that is CAST to trigger the commander — reanimating or blinking it does not count
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
Best cards for Orvar, the All-Form
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Solemn Simulacrum4 mana
- Thousand-Faced Shadow1 mana
- Snapcaster Mage2 mana
- Wan Shi Tong, Librarian2 mana
- Archaeomancer4 mana
- Urza, Lord High Artificer4 mana
- Aether Channeler3 mana
- Spellseeker3 mana
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Mystical Tutor1 mana
- Opt1 mana
- Ponder1 mana
- Pongify1 mana
- Preordain1 mana
A card that is CAST to trigger the commander — reanimating or blinking it does not count
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Mystical Tutor1 mana
- Opt1 mana
- Ponder1 mana
- Pongify1 mana
- Preordain1 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Kozilek's Unsealing3 mana
- Replicating Ring3 mana
- Omarthis, Ghostfire Initiate0 mana
- Andúril, Flame of the West3 mana
- Field of the Dead0 mana
- Fountainport0 mana
- Phyrexian Triniform9 mana
- Spawnbed Protector7 mana
A team pump that actually pumps tokens
- Heraldic Banner3 mana
- Chief of the Foundry3 mana
- Master of Etherium3 mana
- Caged Sun6 mana
- Favorable Winds2 mana
- Eldrazi Monument5 mana
- Heroes' Podium5 mana
- Endurance Bobblehead3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Icy Prison2 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Mystical Tutor1 mana
- Muddle the Mixture2 mana
- Personal Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Selective Obliteration5 mana
- Evacuation5 mana
- Perplexing Test5 mana
- Cyclonic Rift2 mana
Combos with Orvar, the All-Form
Known combos from Commander Spellbook that Orvar, the All-Form is a piece of, and how many decks list them.
- Orvar, the All-Form + Peregrine Drake + Mind Games6,571 decks
- Orvar, the All-Form + Peregrine Drake + Whim Of Volrath5,238 decks
- Orvar, the All-Form + Peregrine Drake + Clockspinning5,214 decks
- Orvar, the All-Form + Spark Double + Mind Games4,502 decks
- Orvar, the All-Form + Spark Double + Whim Of Volrath3,877 decks
- Orvar, the All-Form + Mystic Sanctuary + Dream's Grip + Aquitect's Will + Archmage Emeritus3,565 decks