Arcane Foundry › Commanders › Oyobi, Who Split the Heavens
Oyobi, Who Split the Heavens
Legendary Creature — Spirit · {6}{W} · White commander
Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
Build an Oyobi, Who Split the Heavens deck →
What Oyobi, Who Split the Heavens actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
- Keyword · flyingflying
What an Oyobi, Who Split the Heavens deck needs
Plays as spirit typal. What the commander asks of the other 99 — read from the card and checked by hand.
- Spirit and Arcane spells (each one makes a 3/3 flying Spirit)
The Oyobi, Who Split the Heavens deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 22× A card that is CAST to trigger the commander — reanimating or blinking it does not count
- 12× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 5× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Oyobi, Who Split the Heavens
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A card that is CAST to trigger the commander — reanimating or blinking it does not count
- Selfless Spirit2 mana
- Omarthis, Ghostfire Initiate0 mana
- Ugin's Conjurant0 mana
- Indebted Spirit1 mana
- Kami of False Hope1 mana
- Lunarch Veteran // Luminous Phantom1 mana
- Grateful Apparition2 mana
- Chaplain of Alms // Chapel Shieldgeist1 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Selfless Spirit2 mana
- Omarthis, Ghostfire Initiate0 mana
- Ugin's Conjurant0 mana
- Grateful Apparition2 mana
- Indebted Spirit1 mana
- Kami of False Hope1 mana
- Lunarch Veteran // Luminous Phantom1 mana
- Chaplain of Alms // Chapel Shieldgeist1 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Gideon's Memorial2 mana
- Mite Overseer4 mana
- Phantom General4 mana
- Patchwork Banner3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- March of Otherworldly Light1 mana
- Generous Gift3 mana
- Erode1 mana
- Unwanted Remake1 mana
- Angelic Ascension2 mana
- You Cannot Pass!1 mana
Find the exact card the plan needs
- Open the Armory2 mana
- Enlightened Tutor1 mana
- Templar Knight2 mana
- Idyllic Tutor3 mana
- Ranger-Captain of Eos3 mana
- Loyal Tutor1 mana
- Recruiter of the Guard3 mana
- Search for Glory3 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
- No Witnesses4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Herald's Horn3 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Caretaker's Talent3 mana
- Enduring Innocence3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Chaplain of Alms // Chapel Shieldgeist1 mana
- Eldrazi Monument5 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana