Arcane Foundry › Commanders › Pantlaza, Sun-Favored
Pantlaza, Sun-Favored
Legendary Creature — Dinosaur · {2}{R}{G}{W} · Green/Red/White commander
Whenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Build a Pantlaza, Sun-Favored deck →
What Pantlaza, Sun-Favored actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn.
- Keyword · discoverdiscover
What a Pantlaza, Sun-Favored deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 16× A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 8× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Pantlaza, Sun-Favored
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Eldrazi Displacer3 mana
- Eternal Acrobat Toast0 mana
- Conjurer's Closet5 mana
- Distinguished Conjurer2 mana
- Emiel the Blessed4 mana
- Felidar Guardian4 mana
- Restoration Angel4 mana
A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one
- Dinosaur Egg2 mana
- Digsite Conservator2 mana
- Pantlaza, Sun-Favored5 mana
- Caparocti Sunborn4 mana
- Geological Appraiser4 mana
- Trumpeting Carnosaur6 mana
- Franklin Richards, Ascendant6 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Etali, Primal Storm // Etali, Primal Storm0 mana
- Ghalta, Primal Hunger // Ghalta, Primal Hunger0 mana
- Invasion of Ikoria // Zilortha, Apex of Ikoria2 mana
- Marauding Raptor2 mana
- Wayward Swordtooth3 mana
- Prehistoric Pet1 mana
- Rampaging Ferocidon3 mana
- Ranging Raptors3 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Chrome Mox0 mana
- Temple of Triumph0 mana
- Boros Garrison0 mana
- Cabaretti Courtyard0 mana
- Commercial District0 mana
- Elegant Parlor0 mana
- Gruul Turf0 mana
- Lotus Field0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- March of Otherworldly Light1 mana
- Flicker of Fate2 mana
- Beast Within3 mana
- Generous Gift3 mana
- Nature's Claim1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Martyr's Cry2 mana
- Split Up3 mana
- Blasphemous Act9 mana
- Cathedral Membrane2 mana
- Citywide Bust3 mana
- Harsh Mercy3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Garruk's Uprising3 mana
- Archivist of Oghma2 mana
- Beast Whisperer4 mana
- Smothering Tithe4 mana
- The One Ring4 mana
- Pip-Boy 30001 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Innkeeper's Talent2 mana
- Bastion Protector3 mana
- Greater Auramancy2 mana
- Sterling Grove2 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana