Arcane FoundryCommanders › Phabine, Boss's Confidant

Phabine, Boss's Confidant

Phabine, Boss's Confidant

Legendary Creature — Cat Advisor · {3}{R}{G}{W} · Green/Red/White commander

Creature tokens you control have haste. Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
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What Phabine, Boss's Confidant actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Phabine, Boss's Confidant deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Phabine, Boss's Confidant

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Selvala, Explorer Returned3 mana
  2. Innocuous Researcher4 mana
  3. Selvala's Enforcer4 mana
  4. Phabine, Boss's Confidant6 mana
  5. Woodvine Elemental6 mana

Punishes the opponents' own actions — casting, drawing, searching, attacking cost them

  1. Archivist of Oghma2 mana
  2. Vexing Bauble1 mana
  3. Boromir, Warden of the Tower3 mana
  4. Scrawling Crawler3 mana
  5. Razorkin Needlehead2 mana
  6. Roiling Vortex2 mana
  7. Tataru Taru2 mana
  8. Trouble in Pairs4 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Pollen-Shield Hare // Hare Raising2 mana
  5. Prava of the Steel Legion3 mana
  6. Mite Overseer4 mana
  7. Phantom General4 mana
  8. Mosswort Bridge0 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Anim Pakal, Thousandth Moon3 mana
  3. Elenda's Hierophant3 mana
  4. Hornet Nest3 mana
  5. Pashalik Mons3 mana
  6. Esika's Chariot4 mana
  7. Hero of Bladehold4 mana
  8. Myrel, Shield of Argive4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. March of Otherworldly Light1 mana
  5. Flicker of Fate2 mana
  6. Beast Within3 mana
  7. Generous Gift3 mana
  8. Nature's Claim1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Blasphemous Act9 mana
  6. Cathedral Membrane2 mana
  7. Citywide Bust3 mana
  8. Harsh Mercy3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Celestial Reunion1 mana
  4. Worldly Tutor1 mana
  5. March of Burgeoning Life1 mana
  6. Archdruid's Charm3 mana
  7. Chord of Calling3 mana
  8. Eldritch Evolution3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Garruk's Uprising3 mana
  4. Archivist of Oghma2 mana
  5. Beast Whisperer4 mana
  6. Smothering Tithe4 mana
  7. The One Ring4 mana
  8. Pip-Boy 30001 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Hexing Squelcher2 mana
  3. Innkeeper's Talent2 mana
  4. Bastion Protector3 mana
  5. Greater Auramancy2 mana
  6. Sterling Grove2 mana
  7. Codsworth, Handy Helper3 mana
  8. Guardian Augmenter3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing