Arcane Foundry › Commanders › Queen Marchesa

Queen Marchesa

Queen Marchesa

Legendary Creature — Human Assassin · {1}{R}{W}{B} · Black/Red/White commander

Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
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What Queen Marchesa actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Queen Marchesa deck needs

Plays as tokens. What the commander asks of the other 99 — read from the card and checked by hand.

The Queen Marchesa deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Queen Marchesa

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Airbender Ascension2 mana
  2. Phelia, Exuberant Shepherd2 mana
  3. Norin the Wary1 mana
  4. Eldrazi Displacer3 mana
  5. Flickerwisp3 mana
  6. Touch the Spirit Realm3 mana
  7. Conjurer's Closet5 mana
  8. Distinguished Conjurer2 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Orcish Bowmasters2 mana
  2. Accursed Marauder2 mana
  3. Knight of the White Orchid2 mana
  4. Spirited Companion2 mana
  5. Solemn Simulacrum4 mana
  6. Cauldron Familiar1 mana
  7. Dualcaster Mage3 mana
  8. Fleshbag Marauder3 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Replicating Ring3 mana
  2. Elspeth, Storm Slayer5 mana
  3. Caesar, Legion's Emperor4 mana
  4. Hero of Bladehold4 mana
  5. Omarthis, Ghostfire Initiate0 mana
  6. Elspeth, Sun's Champion6 mana
  7. Andúril, Flame of the West3 mana
  8. Cosmogrand Zenith3 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Prava of the Steel Legion3 mana
  5. Gideon's Memorial2 mana
  6. Hildibrand Manderville // Gentleman's Rise2 mana
  7. Mite Overseer4 mana
  8. Phantom General4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. Defile1 mana
  5. Tragic Slip1 mana
  6. March of Otherworldly Light1 mana
  7. Infernal Grasp2 mana
  8. Terminate2 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Demonic Consultation1 mana
  6. Grim Tutor3 mana
  7. Tainted Pact2 mana
  8. Scheming Symmetry1 mana

Answer a whole board at once

  1. Damn2 mana
  2. Vanquish the Horde8 mana
  3. Toxic Deluge3 mana
  4. Damnation4 mana
  5. Wrath of God4 mana
  6. Blasphemous Act9 mana
  7. Chain Reaction4 mana
  8. Day of Judgment4 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Ragavan, Nimble Pilferer1 mana
  3. Skullclamp1 mana
  4. Black Market Connections3 mana
  5. Braids, Arisen Nightmare3 mana
  6. Morbid Opportunist3 mana
  7. Phyrexian Arena3 mana
  8. Professional Face-Breaker3 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Hexing Squelcher2 mana
  3. Bastion Protector3 mana
  4. Codsworth, Handy Helper3 mana
  5. Avacyn, Angel of Hope8 mana
  6. Coppercoat Vanguard2 mana
  7. General's Enforcer2 mana
  8. Lightning Greaves2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing