Arcane Foundry › Commanders › Quickbeam, Upstart Ent
Quickbeam, Upstart Ent
Legendary Creature — Treefolk · {4}{G}{G} · Green commander
Whenever Quickbeam or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.
Build a Quickbeam, Upstart Ent deck →
What Quickbeam, Upstart Ent actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhenever Quickbeam or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.
What a Quickbeam, Upstart Ent deck needs
Plays as treefolk typal. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures and permanents entering every turn — cheap bodies, blink and recursion (its trigger fires on each one)
- treefolk creatures (its text counts them)
The Quickbeam, Upstart Ent deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 4× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 16× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Quickbeam, Upstart Ent
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Glaring Spotlight1 mana
- Garruk's Uprising3 mana
- Inquisitorial Rosette2 mana
- Kodama of the West Tree3 mana
- Eldrazi Monument5 mana
- Goreclaw, Terror of Qal Sisma4 mana
- Akroma's Memorial7 mana
- Dragon Throne of Tarkir4 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Six3 mana
- Treefolk Harbinger1 mana
- Willow Geist1 mana
- Scurry Oak3 mana
- Great Forest Druid2 mana
- Bosk Banneret2 mana
- Kurbis, Harvest Celebrant2 mana
- Sheltering Ancient2 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Eternal Witness3 mana
- Solemn Simulacrum4 mana
- Arboreal Grazer1 mana
- Reclamation Sage3 mana
- Rishkar, Peema Renegade3 mana
- Wood Elves3 mana
- Badgermole Cub2 mana
- Elvish Visionary2 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Conjurer's Closet5 mana
- Voyager Staff1 mana
- Golden Argosy4 mana
- Meandering Towershell5 mana
- Eldrazi Confluence4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
- Origin of Metalbending2 mana
- Natural State1 mana
- Umezawa's Jitte2 mana
- Archdruid's Charm3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
Answer a whole board at once
- Selective Obliteration5 mana
- Needle Storm3 mana
- Hurricane1 mana
- Nevinyrral's Disk4 mana
- Season of Gathering6 mana
- Gale Force5 mana
- Corrosive Gale1 mana
- Tropical Storm1 mana
Refill your hand
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Herald's Horn3 mana
- Beast Whisperer4 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Elemental Bond3 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
Combos with Quickbeam, Upstart Ent
Known combos from Commander Spellbook that Quickbeam, Upstart Ent is a piece of, and how many decks list them.
- Quickbeam, Upstart Ent + Devoted Druid + Spawnsire Of Ulamog + Maskwood Nexus1 decks
- Quickbeam, Upstart Ent + Devoted Druid + Ant Queen + Maskwood Nexus1 decks
- Quickbeam, Upstart Ent + Devoted Druid + Thopter Squadron + Maskwood Nexus1 decks
- Quickbeam, Upstart Ent + Devoted Druid + Spawnsire Of Ulamog + Conspiracy
- Quickbeam, Upstart Ent + Devoted Druid + Ant Queen + Conspiracy
- Quickbeam, Upstart Ent + Devoted Druid + Thopter Squadron + Conspiracy