Arcane Foundry › Commanders › Ramos, Dragon Engine
Ramos, Dragon Engine
Legendary Artifact Creature — Dragon · {6} · Black/Green/Red/Blue/White commander
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
Build a Ramos, Dragon Engine deck →
What Ramos, Dragon Engine actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
- Activated abilityRemove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
- Keyword · flyingflying
What a Ramos, Dragon Engine deck needs
Plays as spellslinger. What the commander asks of the other 99 — read from the card and checked by hand.
- multicoloured spells (each colour is a counter; five counters make ten mana)
- big spells to spend the ten mana on
The Ramos, Dragon Engine deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 21× A cheap spell of any kind — casts per turn are the engine for an unrestricted cast trigger
- 18× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Ramos, Dragon Engine
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A cheap spell of any kind — casts per turn are the engine for an unrestricted cast trigger
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Lotus Petal0 mana
- Mox Amber0 mana
- Mox Diamond0 mana
- Lion's Eye Diamond0 mana
- Pact of Negation0 mana
- Walking Ballista0 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Branching Evolution3 mana
- Hardened Scales1 mana
- Ozolith, the Shattered Spire2 mana
- Conclave Mentor2 mana
- Winding Constrictor2 mana
- Kami of Whispered Hopes3 mana
- Benevolent Hydra2 mana
- Michelangelo, Weirdness to 112 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Assassin's Trophy2 mana
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Green Sun's Zenith1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Innkeeper's Talent2 mana
- Bastion Protector3 mana
- Gold-Forged Thopteryx2 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Cryptothrall4 mana
Get ahead on mana
- Sol Ring1 mana
- Azorius Signet2 mana
- Boros Signet2 mana
- Dimir Signet2 mana
- Izzet Signet2 mana
- Orzhov Signet2 mana
- Rakdos Signet2 mana
- Golgari Signet2 mana
Combos with Ramos, Dragon Engine
Known combos from Commander Spellbook that Ramos, Dragon Engine is a piece of, and how many decks list them.
- Ramos, Dragon Engine + Lux Artillery + Temur Sabertooth101 decks
- Ramos, Dragon Engine + Lux Artillery + Drafna, Founder Of Lat-Nam59 decks
- Ramos, Dragon Engine + Master Biomancer + Emiel The Blessed27 decks
- Ramos, Dragon Engine + Master Biomancer + Deadeye Navigator21 decks
- Ramos, Dragon Engine + Lux Artillery + Meticulous Excavation16 decks
- Ramos, Dragon Engine + Emiel The Blessed + Railway Brawler10 decks