Arcane Foundry › Commanders › Ray Fillet, Man Ray
Ray Fillet, Man Ray
Legendary Creature — Fish Mutant · {3}{U} · Blue commander
Flying
When Ray Fillet enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
{2}, Remove a +1/+1 counter from a creature you control: Draw a card.
Build a Ray Fillet, Man Ray deck →
What Ray Fillet, Man Ray actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · etbWhen Ray Fillet enters, create a Mutagen token.
- Activated ability{2}, Remove a +1/+1 counter from a creature you control: Draw a card.
- Keyword · flyingflying
What a Ray Fillet, Man Ray deck needs
Plays as counters. What the commander asks of the other 99 — read from the card and checked by hand.
- blink and recursion aimed at the commander itself (its value is its own enter trigger)
- +1/+1 counter producers and payoffs (its text places or reads +1/+1 counters)
The Ray Fillet, Man Ray deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× Exile a permanent you control and return it — the button a value-ETB deck presses
- 11× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 18× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Ray Fillet, Man Ray
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Exile a permanent you control and return it — the button a value-ETB deck presses
- Displacer Kitten4 mana
- Conjurer's Closet5 mana
- Gossip's Talent2 mana
- Thassa, Deep-Dwelling4 mana
- Nephalia Smuggler1 mana
- Voyager Staff1 mana
- Jill, Shiva's Dominant // Shiva, Warden of Ice3 mana
- Deadeye Navigator6 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Solemn Simulacrum4 mana
- Thousand-Faced Shadow1 mana
- Snapcaster Mage2 mana
- Wan Shi Tong, Librarian2 mana
- Archaeomancer4 mana
- Urza, Lord High Artificer4 mana
- Aether Channeler3 mana
- Spellseeker3 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Thrummingbird2 mana
- Vexing Radgull2 mana
- Kid Loki1 mana
- Dreamtide Whale3 mana
- Flux Channeler3 mana
- Glistening Sphere3 mana
- Walking Ballista0 mana
- Forge of Heroes0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Icy Prison2 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Mystical Tutor1 mana
- Muddle the Mixture2 mana
- Personal Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Selective Obliteration5 mana
- Evacuation5 mana
- Perplexing Test5 mana
- Cyclonic Rift2 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
- The One Ring4 mana
- Combat Research1 mana
Keep a permanent you control alive through removal
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Combos with Ray Fillet, Man Ray
Known combos from Commander Spellbook that Ray Fillet, Man Ray is a piece of, and how many decks list them.
- Ray Fillet, Man Ray + Berta, Wise Extrapolator + Biomancer's Familiar + Lyla, Holographic Assistant6 decks
- Ray Fillet, Man Ray + Berta, Wise Extrapolator + Training Grounds + Lyla, Holographic Assistant6 decks
- Ray Fillet, Man Ray + Berta, Wise Extrapolator + Wizard Class + Biomancer's Familiar5 decks
- Ray Fillet, Man Ray + Berta, Wise Extrapolator + Wizard Class + Training Grounds4 decks
- Ray Fillet, Man Ray + Berta, Wise Extrapolator + Heartstone + Lyla, Holographic Assistant2 decks
- Ray Fillet, Man Ray + Berta, Wise Extrapolator + Wizard Class + Agatha Of The Vile Cauldron