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Riku of Two Reflections

Riku of Two Reflections

Legendary Creature — Human Wizard · {2}{G}{U}{R} · Green/Red/Blue commander

Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature you control enters, you may pay {G}{U}. If you do, create a token that's a copy of that creature.
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What Riku of Two Reflections actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Riku of Two Reflections deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Riku of Two Reflections

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Simic Growth Chamber0 mana
  4. Temple of Epiphany0 mana
  5. Temple of Mystery0 mana
  6. Cabaretti Courtyard0 mana
  7. Commercial District0 mana
  8. Gruul Turf0 mana

A card that is CAST to trigger the commander — reanimating or blinking it does not count

  1. Pact of Negation0 mana
  2. An Offer You Can't Refuse1 mana
  3. Brainstorm1 mana
  4. Crop Rotation1 mana
  5. Faithless Looting1 mana
  6. Gamble1 mana
  7. Lightning Bolt1 mana
  8. Mystical Tutor1 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Simic Growth Chamber0 mana
  4. Temple of Epiphany0 mana
  5. Temple of Mystery0 mana
  6. Cabaretti Courtyard0 mana
  7. Commercial District0 mana
  8. Gruul Turf0 mana

Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine

  1. Pact of Negation0 mana
  2. An Offer You Can't Refuse1 mana
  3. Brainstorm1 mana
  4. Crop Rotation1 mana
  5. Faithless Looting1 mana
  6. Gamble1 mana
  7. Lightning Bolt1 mana
  8. Mystical Tutor1 mana

A team pump that actually pumps tokens

  1. Mosswort Bridge0 mana
  2. Nesting Grounds0 mana
  3. Heroic Intervention2 mana
  4. Sylvan Safekeeper1 mana
  5. Tamiyo's Safekeeping1 mana
  6. Tyvar's Stand1 mana
  7. Veil of Summer1 mana
  8. Garruk's Uprising3 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Displacer Kitten4 mana
  2. Eternal Acrobat Toast0 mana
  3. Conjurer's Closet5 mana
  4. Nephalia Smuggler1 mana
  5. Y'shtola Rhul6 mana
  6. Lilysplash Mentor4 mana
  7. Escape Protocol2 mana
  8. Gandalf, Shadow's Foe7 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Chasm Skulker3 mana
  2. Hornet Nest3 mana
  3. Kozilek's Unsealing3 mana
  4. Pashalik Mons3 mana
  5. Esika's Chariot4 mana
  6. Siege-Gang Lieutenant4 mana
  7. Trendy Circus Pirate0 mana
  8. Myr Battlesphere7 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Suspend1 mana
  7. Snap2 mana
  8. Into the Flood Maw1 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Thing in the Ice // Awoken Horror2 mana
  3. Displacement Wave2 mana
  4. Breaking Point3 mana
  5. Crack the Earth1 mana
  6. Simplify1 mana
  7. Filter Out3 mana
  8. Kozilek's Return3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing