Arcane Foundry › Commanders › Ruric Thar, the Unbowed
Ruric Thar, the Unbowed
Legendary Creature — Ogre Warrior · {4}{R}{G} · Green/Red commander
Reach, vigilance
Ruric Thar attacks each combat if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Build a Ruric Thar, the Unbowed deck →
What Ruric Thar, the Unbowed actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
- Keyword · reachreach
- Keyword · vigilancevigilance
What a Ruric Thar, the Unbowed deck needs
Plays as punisher. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures — your own noncreature spells cost 6 life too
- punishers that stack with it
The Ruric Thar, the Unbowed deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 26× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 6× A permanent that pays off every instant or sorcery you cast
- 3× Copy an instant or sorcery
- 6× Punishes the opponents' own actions — casting, drawing, searching, attacking cost them
- 6× A tax, lock or hoser aimed at the opponents — the deck's parity break
- 4× Actually remove one problem permanent — preventing its damage is not removing it
- 8× Find the exact card the plan needs
- 1× Answer a whole board at once
- 9× Refill your hand
Best cards for Ruric Thar, the Unbowed
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Once Upon a Time2 mana
- Elven Farsight1 mana
- Commune with Spirits1 mana
- Ancient Stirrings1 mana
- Adventurous Impulse1 mana
- Commune with Nature1 mana
- Commune with Beavers1 mana
- Commune with Dinosaurs1 mana
A permanent that pays off every instant or sorcery you cast
- Chandra, Hope's Beacon6 mana
- Primal Amulet // Primal Wellspring4 mana
- Ashling, Flame Dancer4 mana
- Spell Satchel2 mana
- Vindictive Flamestoker1 mana
- Urabrask // The Great Work4 mana
- Geistflame Reservoir3 mana
- The Fantasticar3 mana
Copy an instant or sorcery
- Mirrorpool0 mana
- Loki Laufeyson2 mana
- Pyromancer Ascension2 mana
- Dual Casting2 mana
- Krark, the Thumbless2 mana
- Frontline Heroism3 mana
- Sword of Wealth and Power3 mana
- Twinning Staff3 mana
Punishes the opponents' own actions — casting, drawing, searching, attacking cost them
- Cindervines2 mana
- Hermit of the Natterknolls // Lone Wolf of the Natterknolls3 mana
- Keen Sense1 mana
- Burgeoning1 mana
- Quest for Pure Flame1 mana
- Freyalise's Charm2 mana
- Eyes of the Wisent2 mana
- Powerbalance2 mana
A tax, lock or hoser aimed at the opponents — the deck's parity break
- Petrified Hamlet0 mana
- Elephant Grass1 mana
- Grafdigger's Cage1 mana
- Pithing Needle1 mana
- Roiling Vortex2 mana
- Amulet of Safekeeping2 mana
- Disruptor Flute2 mana
- Soulless Jailer2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Beast Within3 mana
- Chaos Warp3 mana
- Transforming Flourish3 mana
- Hulk's Thunderclap2 mana
- Pawpatch Formation2 mana
- Scorching Dragonfire2 mana
- Kenrith's Transformation2 mana
- Sear2 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Summoner's Pact0 mana
- Worldly Tutor1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Time of Need2 mana
- Uncage the Menagerie2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Needle Storm3 mana
- Selective Obliteration5 mana
- Apocalypse5 mana
- Delete2 mana
- Storm's Wrath4 mana
- Mizzium Mortars2 mana
Refill your hand
- Hermit of the Natterknolls // Lone Wolf of the Natterknolls3 mana
- Freyalise's Charm2 mana
- Powerbalance2 mana
- Spellweaver Helix3 mana
- Heartwood Storyteller3 mana
- Chandra, Dressed to Kill3 mana
- Chandra, Fire Artisan4 mana
- Chaos Channeler4 mana