Arcane FoundryCommanders › Saheeli, Radiant Creator

Saheeli, Radiant Creator

Saheeli, Radiant Creator

Legendary Creature — Human Artificer · {1}{G}{U}{R} · Green/Red/Blue commander

Whenever you cast an Artificer or artifact spell, you get {E} (an energy counter). At the beginning of combat on your turn, you may pay {E}{E}{E}. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.
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What Saheeli, Radiant Creator actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Saheeli, Radiant Creator deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Saheeli, Radiant Creator

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Chrome Mox0 mana
  2. Mystic Sanctuary0 mana
  3. Simic Growth Chamber0 mana
  4. Temple of Epiphany0 mana
  5. Temple of Mystery0 mana
  6. Cabaretti Courtyard0 mana
  7. Commercial District0 mana
  8. Gruul Turf0 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Goblin Welder1 mana
  2. Etherium Sculptor2 mana
  3. Loyal Apprentice2 mana
  4. Reckless Fireweaver2 mana
  5. Enthusiastic Mechanaut2 mana
  6. Erebor Flamesmith2 mana
  7. Goblin Engineer2 mana
  8. Sai, Master Thopterist3 mana

A card that is CAST to trigger the commander — reanimating or blinking it does not count

  1. Goblin Welder1 mana
  2. Etherium Sculptor2 mana
  3. Loyal Apprentice2 mana
  4. Reckless Fireweaver2 mana
  5. Enthusiastic Mechanaut2 mana
  6. Erebor Flamesmith2 mana
  7. Goblin Engineer2 mana
  8. Sai, Master Thopterist3 mana

A team pump that actually pumps tokens

  1. Mosswort Bridge0 mana
  2. Nesting Grounds0 mana
  3. Heroic Intervention2 mana
  4. Sylvan Safekeeper1 mana
  5. Tamiyo's Safekeeping1 mana
  6. Tyvar's Stand1 mana
  7. Veil of Summer1 mana
  8. Garruk's Uprising3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Suspend1 mana
  7. Snap2 mana
  8. Into the Flood Maw1 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Displacement Wave2 mana
  3. Breaking Point3 mana
  4. Crack the Earth1 mana
  5. Simplify1 mana
  6. Filter Out3 mana
  7. Kozilek's Return3 mana
  8. Akki Blizzard-Herder2 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Celestial Reunion1 mana
  5. Worldly Tutor1 mana
  6. Reshape2 mana
  7. March of Burgeoning Life1 mana
  8. Mask of the Mimic1 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Garruk's Uprising3 mana
  6. Rhystic Study3 mana
  7. Faerie Mastermind2 mana
  8. Beast Whisperer4 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing