Arcane Foundry › Commanders › Saheeli, Radiant Creator
Saheeli, Radiant Creator
Legendary Creature — Human Artificer · {1}{G}{U}{R} · Green/Red/Blue commander
Whenever you cast an Artificer or artifact spell, you get {E} (an energy counter).
At the beginning of combat on your turn, you may pay {E}{E}{E}. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other types and has haste. Sacrifice it at the beginning of the next end step.
Build a Saheeli, Radiant Creator deck →
What Saheeli, Radiant Creator actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast an Artificer or artifact spell, you get {E} .
- Triggered ability · beginning_of_combatAt the beginning of combat on your turn, you may pay {E}{E}{E}. When you do, create a token that's a copy of target permanent you control, except it's a 5/5 artifact creature in addition to its other t
What a Saheeli, Radiant Creator deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 12× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 6× A card that is CAST to trigger the commander — reanimating or blinking it does not count
- 4× A team pump that actually pumps tokens
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 2× Answer a spell or ability before it resolves
- 9× Find the exact card the plan needs
- 7× Refill your hand
Best cards for Saheeli, Radiant Creator
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Chrome Mox0 mana
- Mystic Sanctuary0 mana
- Simic Growth Chamber0 mana
- Temple of Epiphany0 mana
- Temple of Mystery0 mana
- Cabaretti Courtyard0 mana
- Commercial District0 mana
- Gruul Turf0 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Goblin Welder1 mana
- Etherium Sculptor2 mana
- Loyal Apprentice2 mana
- Reckless Fireweaver2 mana
- Enthusiastic Mechanaut2 mana
- Erebor Flamesmith2 mana
- Goblin Engineer2 mana
- Sai, Master Thopterist3 mana
A card that is CAST to trigger the commander — reanimating or blinking it does not count
- Goblin Welder1 mana
- Etherium Sculptor2 mana
- Loyal Apprentice2 mana
- Reckless Fireweaver2 mana
- Enthusiastic Mechanaut2 mana
- Erebor Flamesmith2 mana
- Goblin Engineer2 mana
- Sai, Master Thopterist3 mana
A team pump that actually pumps tokens
- Mosswort Bridge0 mana
- Nesting Grounds0 mana
- Heroic Intervention2 mana
- Sylvan Safekeeper1 mana
- Tamiyo's Safekeeping1 mana
- Tyvar's Stand1 mana
- Veil of Summer1 mana
- Garruk's Uprising3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Suspend1 mana
- Snap2 mana
- Into the Flood Maw1 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Displacement Wave2 mana
- Breaking Point3 mana
- Crack the Earth1 mana
- Simplify1 mana
- Filter Out3 mana
- Kozilek's Return3 mana
- Akki Blizzard-Herder2 mana
Answer a spell or ability before it resolves
- Pact of Negation0 mana
- Counterspell2 mana
- Three Steps Ahead1 mana
- Long River's Pull2 mana
- Force of Will5 mana
- Abjure1 mana
- Archmage's Charm3 mana
- Cancel3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
- Beast Whisperer4 mana