Arcane Foundry › Commanders › Sally Sparrow
Sally Sparrow
Legendary Creature — Human Detective · {2}{W}{U} · Blue/White commander
You may cast creature spells as though they had flash.
Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Build a Sally Sparrow deck →
What Sally Sparrow actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherWhenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn.
- Static ability · restrictionYou may cast creature spells as though they had flash.
What a Sally Sparrow deck needs
Plays as flash. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures to cast at instant speed — flash ambushes (it gives them flash)
- sacrifice, blink and bounce (a creature leaving investigates once a turn)
The Sally Sparrow deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 18× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 8× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 5× Answer a spell or ability before it resolves
- 3× Answer a whole board at once
- 10× Refill your hand
- 5× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 6× Exile a permanent you control and return it — the button a value-ETB deck presses
Best cards for Sally Sparrow
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Knight of the White Orchid2 mana
- Spirited Companion2 mana
- Solemn Simulacrum4 mana
- Thousand-Faced Shadow1 mana
- Loran of the Third Path3 mana
- Ranger-Captain of Eos3 mana
- Helpful Hunter2 mana
- Loyal Warhound2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- March of Otherworldly Light1 mana
- Generous Gift3 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Open the Armory2 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Enlightened Tutor1 mana
- Mystical Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Shatter the Sky4 mana
- Split Up3 mana
- Winds of Abandon2 mana
- Depopulate4 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Rhystic Study3 mana
- Archivist of Oghma2 mana
- Faerie Mastermind2 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Gold-Forged Thopteryx2 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
Get ahead on mana
- Sol Ring1 mana
- Azorius Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
Exile a permanent you control and return it — the button a value-ETB deck presses
- Airbender Ascension2 mana
- Phelia, Exuberant Shepherd2 mana
- Displacer Kitten4 mana
- Eldrazi Displacer3 mana
- Flickerwisp3 mana
- Soulherder3 mana
- Touch the Spirit Realm3 mana
- Conjurer's Closet5 mana
Combos with Sally Sparrow
Known combos from Commander Spellbook that Sally Sparrow is a piece of, and how many decks list them.
- Sally Sparrow + Ulalek, Fused Atrocity + Drowner Of Truth6 decks
- Sally Sparrow + Glen Elendra Pranksters + Phyrexian Walker + Memnite1 decks
- Sally Sparrow + Glen Elendra Pranksters + Phyrexian Walker + Ornithopter1 decks
- Sally Sparrow + Glen Elendra Pranksters + Phyrexian Walker + Shield Sphere1 decks
- Sally Sparrow + Glen Elendra Pranksters + Memnite + Ornithopter1 decks
- Sally Sparrow + Glen Elendra Pranksters + Memnite + Shield Sphere1 decks