Arcane Foundry › Commanders › Samut, the Driving Force
Samut, the Driving Force
Legendary Creature — Human Warrior Cleric · {3}{R}{G}{W} · Green/Red/White commander
First strike, vigilance, haste
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Other creatures you control get +X/+0, where X is your speed.
Noncreature spells you cast cost {X} less to cast, where X is your speed.
Build a Samut, the Driving Force deck →
What Samut, the Driving Force actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Static ability · anthemOther creatures you control get +X/+0, where X is your speed.
- Static ability · cost_reductionNoncreature spells you cast cost {X} less to cast, where X is your speed.
- Keyword · first strikefirst strike
- Keyword · vigilancevigilance
- Keyword · hastehaste
What a Samut, the Driving Force deck needs
Plays as cost reducer. What the commander asks of the other 99 — read from the card and checked by hand.
- noncreature spells (they cost less by your speed)
- damage to opponents every turn to raise your speed
- a wide board for its anthem
The Samut, the Driving Force deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 26× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 15× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Samut, the Driving Force
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Crop Rotation1 mana
- Enlightened Tutor1 mana
- Faithless Looting1 mana
- Gamble1 mana
- Lightning Bolt1 mana
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Vandalblast1 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Esika's Chariot4 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
- Wrenn and Seven5 mana
- Andúril, Flame of the West3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- March of Otherworldly Light1 mana
- Beast Within3 mana
- Generous Gift3 mana
- Nature's Claim1 mana
- Erode1 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana
- Eladamri's Call2 mana
Answer a whole board at once
- Vanquish the Horde8 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
- Street Spasm1 mana
- Shatter the Sky4 mana
- Split Up3 mana
Refill your hand
- Esper Sentinel1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Garruk's Uprising3 mana
- Professional Face-Breaker3 mana
- Archivist of Oghma2 mana
- Beast Whisperer4 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
Get ahead on mana
- Sol Ring1 mana
- Boros Signet2 mana
- Gruul Signet2 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Selesnya Signet2 mana
Combos with Samut, the Driving Force
Known combos from Commander Spellbook that Samut, the Driving Force is a piece of, and how many decks list them.
- Samut, the Driving Force + Sprout Swarm707 decks
- Samut, the Driving Force + Storm-Kiln Artist + Recruit The Worthy96 decks
- Samut, the Driving Force + Storm-Kiln Artist + Searing Touch83 decks
- Samut, the Driving Force + Birgi, God Of Storytelling + Haze Of Rage59 decks
- Samut, the Driving Force + Birgi, God Of Storytelling + Searing Touch56 decks
- Samut, the Driving Force + Storm-Kiln Artist + Shattering Pulse56 decks