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Samut, Vizier of Naktamun

Samut, Vizier of Naktamun

Legendary Creature — Human Warrior Cleric · {1}{R}{G} · Green/Red commander

First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.
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What Samut, Vizier of Naktamun actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Samut, Vizier of Naktamun deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The Samut, Vizier of Naktamun deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Samut, Vizier of Naktamun

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A 0-1 mana creature that reliably attacks UNBLOCKED — the cost the commander's ability consumes, and the only way it gets onto the battlefield

  1. Gingerbrute1 mana
  2. Tin Street Dodger1 mana
  3. Firefright Mage1 mana
  4. Sneaking Guide1 mana
  5. Stromkirk Noble1 mana
  6. Hungering Hydra1 mana
  7. Signal Pest1 mana
  8. Ornithopter0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Beast Within3 mana
  3. Nature's Claim1 mana
  4. Crush1 mana
  5. Emerald Charm1 mana
  6. Naturalize2 mana
  7. Origin of Metalbending2 mana
  8. Natural State1 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Worldly Tutor1 mana
  4. March of Burgeoning Life1 mana
  5. Archdruid's Charm3 mana
  6. Chord of Calling3 mana
  7. Eldritch Evolution3 mana
  8. Summoner's Pact0 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Chain Reaction4 mana
  3. Street Spasm1 mana
  4. Selective Obliteration5 mana
  5. Mizzium Mortars2 mana
  6. Delete2 mana
  7. Earthquake1 mana
  8. Needle Storm3 mana

Refill your hand

  1. Ragavan, Nimble Pilferer1 mana
  2. Skullclamp1 mana
  3. Sylvan Library2 mana
  4. Garruk's Uprising3 mana
  5. Professional Face-Breaker3 mana
  6. Beast Whisperer4 mana
  7. The One Ring4 mana
  8. Sticky Fingers1 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Guardian Augmenter3 mana
  3. Saryth, the Viper's Fang4 mana
  4. Lightning Greaves2 mana
  5. Swiftfoot Boots2 mana
  6. Asceticism5 mana
  7. Eldrazi Monument5 mana
  8. Commander's Plate1 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Gruul Signet2 mana
  3. Incubation Druid2 mana
  4. Palladium Myr3 mana
  5. Worn Powerstone3 mana
  6. Ilysian Caryatid2 mana
  7. Heritage Druid1 mana
  8. Llanowar Tribe3 mana

A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific

  1. Crashing Drawbridge2 mana
  2. Ozolith, the Shattered Spire2 mana
  3. Bontu's Monument3 mana
  4. Enduring Vitality3 mana
  5. Kami of Whispered Hopes3 mana
  6. Oketra's Monument3 mana
  7. Artist's Talent2 mana
  8. Assault Formation2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing