Arcane Foundry › Commanders › Satsuki, the Living Lore
Satsuki, the Living Lore
Legendary Creature — Human Druid · {G}{W} · Green/White commander
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
Build a Satsuki, the Living Lore deck →
What Satsuki, the Living Lore actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{T}: Put a lore counter on each Saga you control. Activate only as a sorcery.
- Triggered ability · deathWhen Satsuki dies, choose up to one —
What a Satsuki, the Living Lore deck wants
The plan the Forge derives for this commander: the roles it fills and how many of each.
- 8× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 5× Untap the commander so the tap ability is an engine, not a one-shot
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 22× A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- 4× Sacrifice a creature for no mana, repeatably
- 6× Put your own cards into your graveyard as a resource
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 1× Answer a whole board at once
- 9× Find the exact card the plan needs
Best cards for Satsuki, the Living Lore
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Thousand-Year Elixir3 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Runadi, Behemoth Caller3 mana
- Akroma's Memorial7 mana
- Super State7 mana
- Ulvenwald Oddity // Ulvenwald Behemoth4 mana
- Lavaspur Boots1 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Bear Umbra4 mana
- Reconnaissance1 mana
- Sword of Feast and Famine3 mana
- Wilderness Reclamation4 mana
- Amulet of Vigor1 mana
- Nature's Will4 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Crystal Fragments // Summon: Alexander1 mana
- Crystal Fragments // Summon: Alexander1 mana
- Summon: Fenrir3 mana
- Azusa's Many Journeys // Likeness of the Seeker2 mana
- Esper Origins // Summon: Esper Maduin2 mana
- Michiko's Reign of Truth // Portrait of Michiko2 mana
- Summon: Yojimbo4 mana
- Teachings of the Kirin // Kirin-Touched Orochi2 mana
A permanent of the exact NON-creature type the commander counts — artifacts for an artifact commander, enchantments for an enchantress
- Exploration1 mana
- Hardened Scales1 mana
- Wild Growth1 mana
- Authority of the Consuls1 mana
- Burgeoning1 mana
- Land Tax1 mana
- Rancor1 mana
- Reconnaissance1 mana
Sacrifice a creature for no mana, repeatably
- High Market0 mana
- Lazotep Quarry0 mana
- Miren, the Moaning Well0 mana
- Disciple of Freyalise // Garden of Freyalise6 mana
- Ulamog's Dreadsire10 mana
- Vivien on the Hunt6 mana
- Orochi Eggwatcher // Shidako, Broodmistress3 mana
- Disciple of Freyalise // Garden of Freyalise6 mana
Put your own cards into your graveyard as a resource
- Aftermath Analyst2 mana
- Altar of Dementia2 mana
- Mindcrank2 mana
- Codex Shredder1 mana
- Smuggler's Surprise1 mana
- Six3 mana
- Argoth, Sanctum of Nature0 mana
- Eden, Seat of the Sanctum0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- March of Otherworldly Light1 mana
- Flicker of Fate2 mana
- Beast Within3 mana
- Generous Gift3 mana
- Nature's Claim1 mana
- Erode1 mana
Answer a whole board at once
- Final Showdown1 mana
- Vanquish the Horde8 mana
- Martyr's Cry2 mana
- Split Up3 mana
- Cathedral Membrane2 mana
- Citywide Bust3 mana
- Harsh Mercy3 mana
- Retribution of the Meek3 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Celestial Reunion1 mana
- Worldly Tutor1 mana
- March of Burgeoning Life1 mana
- Archdruid's Charm3 mana
- Chord of Calling3 mana
- Eldritch Evolution3 mana