Arcane Foundry › Commanders › Sengir, the Dark Baron
Sengir, the Dark Baron
Legendary Creature — Vampire Noble · {4}{B}{B} · Black commander
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)
Build a Sengir, the Dark Baron deck →
What Sengir, the Dark Baron actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · deathWhenever another creature dies, put two +1/+1 counters on Sengir.
- Triggered ability · otherWhenever another player loses the game, you gain life equal to that player's life total as the turn began.
- Keyword · flyingflying
- Keyword · partnerpartner
What a Sengir, the Dark Baron deck needs
Plays as aristocrats. What the commander asks of the other 99 — read from the card and checked by hand.
- expendable creatures and free sacrifice outlets (its payoff is creatures dying)
- counter doublers and proliferate (it grows only itself with +1/+1 counters)
The Sengir, the Dark Baron deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 20× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 12× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 8× Sacrifice a creature for no mana, repeatably
- 6× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Sengir, the Dark Baron
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Nurgle's Rot1 mana
- Aclazotz, Deepest Betrayal // Temple of the Dead5 mana
- Phyrexian Triniform9 mana
- Exquisite Huntmaster4 mana
- Grixis Slavedriver6 mana
- Liliana, Heretical Healer // Liliana, Defiant Necromancer3 mana
- Hangarback Walker0 mana
- Enduring Tenacity4 mana
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Blightbelly Rat2 mana
- Scheming Aspirant2 mana
- Glistening Sphere3 mana
- Walking Ballista0 mana
- Forge of Heroes0 mana
- Hangarback Walker0 mana
- Stonecoil Serpent0 mana
- Opal Palace0 mana
Sacrifice a creature for no mana, repeatably
- Carrion Feeder1 mana
- Viscera Seer1 mana
- Altar of Dementia2 mana
- Spawning Pit2 mana
- Umbral Collar Zealot2 mana
- Bloodthrone Vampire2 mana
- Dark Privilege2 mana
- Ashnod's Altar3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
- Cut Down1 mana
- Erebos's Intervention1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Endemic Plague4 mana
- The Meathook Massacre2 mana
Refill your hand
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Ayara, First of Locthwain3 mana
Keep a permanent you control alive through removal
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
- Brotherhood Regalia2 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
Combos with Sengir, the Dark Baron
Known combos from Commander Spellbook that Sengir, the Dark Baron is a piece of, and how many decks list them.
- Sengir, the Dark Baron + Animation Module + Ashnod's Altar44 decks
- Sengir, the Dark Baron + Ghave, Guru Of Spores + Ashnod's Altar27 decks
- Sengir, the Dark Baron + Animation Module + Phyrexian Altar22 decks
- Sengir, the Dark Baron + Ghave, Guru Of Spores + Phyrexian Altar18 decks
- Sengir, the Dark Baron + Ghave, Guru Of Spores + Utopia Mycon17 decks
- Sengir, the Dark Baron + Agatha's Soul Cauldron + Walking Ballista8 decks