Arcane Foundry › Commanders › Sephiroth, Fallen Hero

Sephiroth, Fallen Hero

Sephiroth, Fallen Hero

Legendary Creature — Human Avatar Soldier · {3}{R}{W} · Red/White commander

Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.) The Reunion — {3}, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
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What Sephiroth, Fallen Hero actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Sephiroth, Fallen Hero deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The Sephiroth, Fallen Hero deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Sephiroth, Fallen Hero

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Rising of the Day3 mana
  2. Thousand-Year Elixir3 mana
  3. The Fire Crystal4 mana
  4. Lightning Greaves2 mana
  5. Swiftfoot Boots2 mana
  6. Urabrask the Hidden5 mana
  7. Fervor3 mana
  8. Hammer of Purphoros3 mana

Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it

  1. Ojer Taq, Deepest Foundation // Temple of Civilization6 mana
  2. Phyrexian Triniform9 mana
  3. Impulsive Pilferer1 mana
  4. Vivi's Persistence2 mana
  5. Otharri, Suns' Glory5 mana
  6. Enduring Innocence3 mana
  7. Squee, Dubious Monarch3 mana
  8. Hangarback Walker0 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Mithril Coat3 mana
  8. Paradise Mantle0 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Iroas, God of Victory4 mana
  2. Elspeth, Sun's Champion6 mana
  3. Eldrazi Monument5 mana
  4. Goblin War Drums3 mana
  5. Akroma's Memorial7 mana
  6. On Wings of Gold4 mana
  7. Archetype of Aggression3 mana
  8. Beamtown Beatstick1 mana

Put your own cards into your graveyard as a resource

  1. Eden, Seat of the Sanctum0 mana
  2. Millikin2 mana
  3. Perpetual Timepiece2 mana
  4. Ghoulcaller's Bell1 mana
  5. Palantír of Orthanc3 mana
  6. Sequestered Stash0 mana
  7. Excavated Wall1 mana
  8. Wand of Vertebrae1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Wild Magic Surge2 mana
  4. March of Otherworldly Light1 mana
  5. Generous Gift3 mana
  6. Erode1 mana
  7. Unwanted Remake1 mana
  8. Angelic Ascension2 mana

Find the exact card the plan needs

  1. Open the Armory2 mana
  2. Enlightened Tutor1 mana
  3. Kellan, the Fae-Blooded // Birthright Boon3 mana
  4. Goblin Engineer2 mana
  5. Templar Knight2 mana
  6. Idyllic Tutor3 mana
  7. Imperial Recruiter3 mana
  8. Ranger-Captain of Eos3 mana

Answer a whole board at once

  1. Vanquish the Horde8 mana
  2. Wrath of God4 mana
  3. Blasphemous Act9 mana
  4. Chain Reaction4 mana
  5. Day of Judgment4 mana
  6. Street Spasm1 mana
  7. Shatter the Sky4 mana
  8. Split Up3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Ragavan, Nimble Pilferer1 mana
  3. Skullclamp1 mana
  4. Professional Face-Breaker3 mana
  5. Archivist of Oghma2 mana
  6. The One Ring4 mana
  7. Sticky Fingers1 mana
  8. Vexing Bauble1 mana

Combos with Sephiroth, Fallen Hero

Known combos from Commander Spellbook that Sephiroth, Fallen Hero is a piece of, and how many decks list them.

Build this deck in the Arcane Forge →

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