Arcane Foundry › Commanders › Shay Cormac
Shay Cormac
Legendary Creature — Human Knight Rogue · {W}{B} · Black/White commander
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
Build a Shay Cormac deck →
What Shay Cormac actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
- Triggered ability · otherWhenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
- Triggered ability · deathWhenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
What a Shay Cormac deck needs
Plays as removal. What the commander asks of the other 99 — read from the card and checked by hand.
- targeted removal and targeted interaction (each target puts a bounty counter; a bounty creature dying grows Shay by two)
- mana to strip hexproof, indestructible and protection with its {1} ability
The Shay Cormac deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× Put +1/+1 counters on creatures you control, or multiply the ones already there
- 12× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Shay Cormac
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put +1/+1 counters on creatures you control, or multiply the ones already there
- Lae'zel, Vlaakith's Champion3 mana
- Yoshimaru, Beloved Companion3 mana
- Blightbelly Rat2 mana
- Grateful Apparition2 mana
- Metastatic Evangel2 mana
- Scheming Aspirant2 mana
- Generous Pup2 mana
- Martyr for the Cause2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Bontu's Last Reckoning3 mana
- Kaya's Wrath4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
- General's Enforcer2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
Get ahead on mana
- Sol Ring1 mana
- Orzhov Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
Combos with Shay Cormac
Known combos from Commander Spellbook that Shay Cormac is a piece of, and how many decks list them.
- Shay Cormac + Agatha's Soul Cauldron + Walking Ballista47 decks
- Shay Cormac + Agatha's Soul Cauldron + Triskelion7 decks