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She-Hulk, Attorney-at-Law

She-Hulk, Attorney-at-Law

Legendary Creature — Gamma Advisor Hero · {2}{G/W} · Green/White commander

Vigilance Power-up — {6}{G/W}: Put a +1/+1 counter on She-Hulk. Then double the number of +1/+1 counters on each creature you control. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Build a She-Hulk, Attorney-at-Law deck →

What She-Hulk, Attorney-at-Law actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a She-Hulk, Attorney-at-Law deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for She-Hulk, Attorney-at-Law

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Bristly Bill, Spine Sower2 mana
  2. Primordial Hydra2 mana
  3. Tifa Lockhart2 mana
  4. Voracious Hydra2 mana
  5. Mossborn Hydra3 mana
  6. Fireshrieker3 mana
  7. Kinetic Ooze1 mana
  8. Scythecat Cub2 mana

Mana from a NONLAND permanent — a commander that doubles nonland mana gets nothing from lands

  1. Everflowing Chalice0 mana
  2. Delighted Halfling1 mana
  3. Elvish Mystic1 mana
  4. Fyndhorn Elves1 mana
  5. Llanowar Elves1 mana
  6. Mana Vault1 mana
  7. Sol Ring1 mana
  8. Sol Talisman0 mana

Put +1/+1 counters on creatures you control, or multiply the ones already there

  1. Karn's Bastion0 mana
  2. Bristly Bill, Spine Sower2 mana
  3. Cankerbloom2 mana
  4. Thirsting Roots1 mana
  5. Evolution Sage3 mana
  6. Mossborn Hydra3 mana
  7. Contagion Clasp2 mana
  8. Fangs of Kalonia2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. March of Otherworldly Light1 mana
  4. Flicker of Fate2 mana
  5. Beast Within3 mana
  6. Generous Gift3 mana
  7. Nature's Claim1 mana
  8. Erode1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Cathedral Membrane2 mana
  6. Citywide Bust3 mana
  7. Harsh Mercy3 mana
  8. Retribution of the Meek3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Celestial Reunion1 mana
  4. Worldly Tutor1 mana
  5. March of Burgeoning Life1 mana
  6. Archdruid's Charm3 mana
  7. Chord of Calling3 mana
  8. Eldritch Evolution3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Garruk's Uprising3 mana
  4. Archivist of Oghma2 mana
  5. Beast Whisperer4 mana
  6. Smothering Tithe4 mana
  7. The One Ring4 mana
  8. Pip-Boy 30001 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Innkeeper's Talent2 mana
  3. Bastion Protector3 mana
  4. Greater Auramancy2 mana
  5. Sterling Grove2 mana
  6. Codsworth, Handy Helper3 mana
  7. Guardian Augmenter3 mana
  8. Cryptothrall4 mana

Get ahead on mana

  1. Chrome Mox0 mana
  2. Everflowing Chalice0 mana
  3. Mox Amber0 mana
  4. Mox Diamond0 mana
  5. Mox Opal0 mana
  6. Birds of Paradise1 mana
  7. Crop Rotation1 mana
  8. Delighted Halfling1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing