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Shelob, Child of Ungoliant

Shelob, Child of Ungoliant

Legendary Creature — Spider Demon · {4}{B}{G} · Black/Green commander

Deathtouch, ward {2} Other Spiders you control have deathtouch and ward {2}. Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this token: You gain 3 life," and it loses all other card types.
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What Shelob, Child of Ungoliant actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Shelob, Child of Ungoliant deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Shelob, Child of Ungoliant

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Thousand-Year Elixir3 mana
  2. Tyvar, Jubilant Brawler3 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Runadi, Behemoth Caller3 mana
  6. Akroma's Memorial7 mana
  7. Super State7 mana
  8. Ulvenwald Oddity // Ulvenwald Behemoth4 mana

Untap the commander so the tap ability is an engine, not a one-shot

  1. Bear Umbra4 mana
  2. Sword of Feast and Famine3 mana
  3. Wilderness Reclamation4 mana
  4. Amulet of Vigor1 mana
  5. Beledros Witherbloom7 mana
  6. Nature's Will4 mana
  7. Sting, the Glinting Dagger2 mana
  8. Umbral Mantle3 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Bojuka Bog0 mana
  2. Chrome Mox0 mana
  3. Cabaretti Courtyard0 mana
  4. Golgari Rot Farm0 mana
  5. Jungle Hollow0 mana
  6. Lotus Field0 mana
  7. Mortuary Mire0 mana
  8. Riveteers Overlook0 mana

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Gilded Goose1 mana
  2. Academy Manufactor3 mana
  3. Tireless Provisioner3 mana
  4. Peregrin Took3 mana
  5. Meriadoc Brandybuck2 mana
  6. Pippin, Warden of Isengard2 mana
  7. Spider-Ham, Peter Porker2 mana
  8. Tough Cookie2 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Twitching Doll2 mana
  2. Mirkwood Spider1 mana
  3. Radioactive Spider1 mana
  4. Chainweb Aracnir1 mana
  5. Nyx Weaver3 mana
  6. Deadly Recluse2 mana
  7. Spider-Ham, Peter Porker2 mana
  8. Arasta of the Endless Web4 mana

A team pump that actually pumps tokens

  1. Mosswort Bridge0 mana
  2. Nesting Grounds0 mana
  3. Heroic Intervention2 mana
  4. Zulaport Cutthroat2 mana
  5. Sylvan Safekeeper1 mana
  6. Tamiyo's Safekeeping1 mana
  7. Tyvar's Stand1 mana
  8. Veil of Summer1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Assassin's Trophy2 mana
  2. Defile1 mana
  3. Tragic Slip1 mana
  4. Infernal Grasp2 mana
  5. Fatal Push1 mana
  6. Beast Within3 mana
  7. Bitter Triumph2 mana
  8. Nature's Claim1 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Accursed Marauder2 mana
  4. Bontu's Last Reckoning3 mana
  5. Innocent Blood1 mana
  6. Coils of the Medusa2 mana
  7. Forced March3 mana
  8. Nature's Ruin3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Green Sun's Zenith1 mana
  5. Imperial Seal1 mana
  6. Insatiable Avarice1 mana
  7. Diabolic Intent2 mana
  8. Nature's Rhythm2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing