Arcane Foundry › Commanders › Sheoldred, the Apocalypse
Sheoldred, the Apocalypse
Legendary Creature — Phyrexian Praetor · {2}{B}{B} · Black commander
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
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What Sheoldred, the Apocalypse actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · drawWhenever you draw a card, you gain 2 life.
- Triggered ability · drawWhenever an opponent draws a card, they lose 2 life.
- Keyword · deathtouchdeathtouch
What a Sheoldred, the Apocalypse deck needs
Plays as punisher. What the commander asks of the other 99 — read from the card and checked by hand.
- card draw, wheels and cantrips (each card drawn triggers it)
- punisher pieces that make opponents' own actions cost them
- effects that make opponents draw — wheels, group draw and forced draw (the opponents' draws are its trigger)
The Sheoldred, the Apocalypse deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 8× Punishes the opponents' own actions — casting, drawing, searching, attacking cost them
- 8× Make opponents draw — for a commander that punishes their draw, the punishment is the deck's damage source
- 6× A tax, lock or hoser aimed at the opponents — the deck's parity break
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Sheoldred, the Apocalypse
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Punishes the opponents' own actions — casting, drawing, searching, attacking cost them
- Orcish Bowmasters2 mana
- Bloodchief Ascension1 mana
- Mindcrank2 mana
- The Meathook Massacre2 mana
- Kederekt Parasite1 mana
- Vexing Bauble1 mana
- Scrawling Crawler3 mana
- Blood Seeker2 mana
Make opponents draw — for a commander that punishes their draw, the punishment is the deck's damage source
- Geier Reach Sanitarium0 mana
- Mikokoro, Center of the Sea0 mana
- Howling Mine2 mana
- Scrawling Crawler3 mana
- Horn of Greed3 mana
- Temple Bell3 mana
- Font of Mythos4 mana
- Ghirapur Orrery4 mana
A tax, lock or hoser aimed at the opponents — the deck's parity break
- Grafdigger's Cage1 mana
- Opposition Agent3 mana
- Cursed Totem2 mana
- Defense Grid2 mana
- Winter Moon2 mana
- Crawlspace3 mana
- Pithing Needle1 mana
- Petrified Hamlet0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
- Black Sun's Twilight1 mana
- Cut Down1 mana
- Erebos's Intervention1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Endemic Plague4 mana
- The Meathook Massacre2 mana
Refill your hand
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Ayara, First of Locthwain3 mana
Keep a permanent you control alive through removal
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
- Brotherhood Regalia2 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
Combos with Sheoldred, the Apocalypse
Known combos from Commander Spellbook that Sheoldred, the Apocalypse is a piece of, and how many decks list them.
- Sheoldred, the Apocalypse + Peer Into The Abyss51,189 decks
- Sheoldred, the Apocalypse + Sensei's Divining Top + Bolas's Citadel25,882 decks
- Sheoldred, the Apocalypse + Vilis, Broker Of Blood + K'rrik, Son Of Yawgmoth22,371 decks
- Sheoldred, the Apocalypse + Vilis, Broker Of Blood + Necropotence12,936 decks
- Sheoldred, the Apocalypse + Vilis, Broker Of Blood + Blood Celebrant8,561 decks
- Sheoldred, the Apocalypse + Vilis, Broker Of Blood + Skirge Familiar8,093 decks