Arcane Foundry › Commanders › Sméagol, Helpful Guide
Sméagol, Helpful Guide
Legendary Creature — Halfling Horror · {1}{B}{G} · Black/Green commander
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
Build a Sméagol, Helpful Guide deck →
What Sméagol, Helpful Guide actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · end_stepAt the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
- Triggered ability · otherWhenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into
What a Sméagol, Helpful Guide deck needs
Plays as aristocrats. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures dying each turn — sacrifice fodder (each such turn tempts you)
- Ring-tempts payoffs (each tempt steals a land from the top of an opponent's library)
The Sméagol, Helpful Guide deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 20× Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- 8× Sacrifice a creature for no mana, repeatably
- 9× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 10× Refill your hand
- 5× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Sméagol, Helpful Guide
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it
- Nurgle's Rot1 mana
- Aclazotz, Deepest Betrayal // Temple of the Dead5 mana
- Phyrexian Triniform9 mana
- Old-Growth Troll3 mana
- Exquisite Huntmaster4 mana
- Grixis Slavedriver6 mana
- Enduring Vitality3 mana
- Liliana, Heretical Healer // Liliana, Defiant Necromancer3 mana
Sacrifice a creature for no mana, repeatably
- Carrion Feeder1 mana
- Viscera Seer1 mana
- Altar of Dementia2 mana
- Spawning Pit2 mana
- Umbral Collar Zealot2 mana
- Bloodthrone Vampire2 mana
- Dark Privilege2 mana
- Ashnod's Altar3 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Assassin's Trophy2 mana
- Defile1 mana
- Tragic Slip1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Beast Within3 mana
- Bitter Triumph2 mana
- Nature's Claim1 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Green Sun's Zenith1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Nature's Rhythm2 mana
- Grim Tutor3 mana
Answer a whole board at once
- Toxic Deluge3 mana
- Damnation4 mana
- Bontu's Last Reckoning3 mana
- Sickening Dreams2 mana
- Crypt Rats3 mana
- Extinction Event4 mana
- Vicious Rivalry4 mana
- Endemic Plague4 mana
Refill your hand
- Skullclamp1 mana
- Sylvan Library2 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Garruk's Uprising3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Beast Whisperer4 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
Get ahead on mana
- Sol Ring1 mana
- Golgari Signet2 mana
- Incubation Druid2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Heritage Druid1 mana
- Llanowar Tribe3 mana
Combos with Sméagol, Helpful Guide
Known combos from Commander Spellbook that Sméagol, Helpful Guide is a piece of, and how many decks list them.
- Sméagol, Helpful Guide + Dúnedain Rangers + Viscera Seer3,774 decks
- Sméagol, Helpful Guide + Dúnedain Rangers + Bloodghast + Viscera Seer2,853 decks
- Sméagol, Helpful Guide + Dúnedain Rangers + Rampaging Baloths + Viscera Seer2,685 decks
- Sméagol, Helpful Guide + Dúnedain Rangers + Carrion Feeder2,390 decks
- Sméagol, Helpful Guide + Dúnedain Rangers + Ashnod's Altar2,289 decks
- Sméagol, Helpful Guide + Dúnedain Rangers + Bloodghast + Carrion Feeder1,999 decks