Arcane FoundryCommanders › Sorin of House Markov // Sorin, Ravenous Neonate

Sorin of House Markov // Sorin, Ravenous Neonate

Sorin of House Markov // Sorin, Ravenous Neonate

Legendary Creature — Human Noble // Legendary Planeswalker — Sorin · {1}{B} · Black/White commander

Lifelink Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin, then return him to the battlefield transformed under his owner's control. Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) +2: Create a Food token. −1: Sorin deals damage equal to the amount of life you gained this turn to any target. −6: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white permanent other than that creature or Sorin.
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What Sorin of House Markov // Sorin, Ravenous Neonate actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Sorin of House Markov // Sorin, Ravenous Neonate deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Sorin of House Markov // Sorin, Ravenous Neonate

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature that HAS the keyword the commander's trigger counts — a card that merely says the word is not one

  1. Academy Manufactor3 mana
  2. Thrull Parasite1 mana
  3. City Pigeon1 mana
  4. Momo, Playful Pet1 mana
  5. Rosie Cotton of South Lane3 mana
  6. Crypt Ghast4 mana
  7. Astrid Peth2 mana
  8. Basilica Screecher2 mana

Gain life repeatedly — for a commander that converts life gained into drain, the gain IS the damage

  1. Inventors' Fair0 mana
  2. Basilisk Collar1 mana
  3. Vault of the Archangel0 mana
  4. Blood Artist2 mana
  5. Zulaport Cutthroat2 mana
  6. Authority of the Consuls1 mana
  7. Bloodchief Ascension1 mana
  8. Serra Ascendant1 mana

A team pump that actually pumps tokens

  1. Intangible Virtue2 mana
  2. Caretaker's Talent3 mana
  3. Inspiring Leader3 mana
  4. Prava of the Steel Legion3 mana
  5. Hildibrand Manderville // Gentleman's Rise2 mana
  6. Hildibrand Manderville // Gentleman's Rise2 mana
  7. Mite Overseer4 mana
  8. Phantom General4 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Dalkovan Encampment0 mana
  2. Elenda's Hierophant3 mana
  3. Elenda, the Dusk Rose4 mana
  4. Endless Ranks of the Dead4 mana
  5. Hero of Bladehold4 mana
  6. Myrel, Shield of Argive4 mana
  7. Parhelion II // Parhelion II0 mana
  8. Trendy Circus Pirate0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Defile1 mana
  4. Tragic Slip1 mana
  5. March of Otherworldly Light1 mana
  6. Infernal Grasp2 mana
  7. Flicker of Fate2 mana
  8. Fatal Push1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Amalia Benavides Aguirre2 mana
  4. Do or Die2 mana
  5. Martyr's Cry2 mana
  6. Pest Control2 mana
  7. Force of Despair3 mana
  8. Split Up3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Orcish Bowmasters2 mana
  4. Black Market Connections3 mana
  5. Braids, Arisen Nightmare3 mana
  6. Morbid Opportunist3 mana
  7. Phyrexian Arena3 mana
  8. Archivist of Oghma2 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Greater Auramancy2 mana
  4. Codsworth, Handy Helper3 mana
  5. Cryptothrall4 mana
  6. Avacyn, Angel of Hope8 mana
  7. Coppercoat Vanguard2 mana
  8. General's Enforcer2 mana

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