Arcane Foundry › Commanders › Spider-Gwen, Free Spirit
Spider-Gwen, Free Spirit
Legendary Creature — Spider Human Hero · {2}{R} · Red commander
Reach
Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
Build a Spider-Gwen, Free Spirit deck →
What Spider-Gwen, Free Spirit actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · otherWhenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
- Keyword · reachreach
What a Spider-Gwen, Free Spirit deck needs
Plays as looting. What the commander asks of the other 99 — read from the card and checked by hand.
- discard payoffs — madness and flashback (each time it taps it loots)
- ways to tap it — attacks, crew, convoke
The Spider-Gwen, Free Spirit deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 16× Untap the commander so the tap ability is an engine, not a one-shot
- 9× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 12× Refill your hand
- 5× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 16× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- 10× A spell you cast from outside your hand — flashback, foretell, escape, adventure, cascade, plot and their kin
Best cards for Spider-Gwen, Free Spirit
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Untap the commander so the tap ability is an engine, not a one-shot
- Aggravated Assault3 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Genji Glove5 mana
- Éomer, Marshal of Rohan4 mana
- Honor-Worn Shaku3 mana
- Lightning Runner5 mana
- Sword of the Paruns4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Wild Magic Surge2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Abrade2 mana
- Untimely Malfunction2 mana
- Chaos Warp3 mana
- Kozilek's Command2 mana
Find the exact card the plan needs
- Imperial Recruiter3 mana
- Shield-Wall Sentinel4 mana
- Skyship Weatherlight4 mana
- Moonsilver Key2 mana
- Pattern Matcher4 mana
- Gamble1 mana
- Hoarding Dragon5 mana
- Shrine Steward5 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Selective Obliteration5 mana
- Mizzium Mortars2 mana
- Delete2 mana
- Earthquake1 mana
- Apocalypse5 mana
Refill your hand
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Professional Face-Breaker3 mana
- The One Ring4 mana
- Sticky Fingers1 mana
- Vexing Bauble1 mana
- Birgi, God of Storytelling // Harnfel, Horn of Bounty3 mana
- Adaptive Omnitool2 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Crashing Drawbridge2 mana
- Bontu's Monument3 mana
- Oketra's Monument3 mana
- Artist's Talent2 mana
- Goro-Goro, Disciple of Ryusei2 mana
- Roiling Vortex2 mana
- Hazoret's Monument3 mana
- Rhonas's Monument3 mana
A spell you cast from outside your hand — flashback, foretell, escape, adventure, cascade, plot and their kin
- Sol Talisman0 mana
- Underworld Breach2 mana
- Faithless Looting1 mana
- Hidden Volcano0 mana
- Lotus Bloom0 mana
- Mox Tantalite0 mana
- Brass's Tunnel-Grinder // Tecutlan, the Searing Rift3 mana
- Squee, the Immortal3 mana
Combos with Spider-Gwen, Free Spirit
Known combos from Commander Spellbook that Spider-Gwen, Free Spirit is a piece of, and how many decks list them.
- Spider-Gwen, Free Spirit + The Locust God + Intruder Alarm2 decks
- Spider-Gwen, Free Spirit + Nadir Kraken + Intruder Alarm2 decks
- Spider-Gwen, Free Spirit + Mind Over Matter + Teferi's Ageless Insight1 decks
- Spider-Gwen, Free Spirit + The Locust God + Thornbite Staff + Ashnod's Altar
- Spider-Gwen, Free Spirit + Mind Over Matter + Thought Reflection + Alhammarret's Archive
- Spider-Gwen, Free Spirit + Mind Over Matter + Thought Reflection + Teferi's Ageless Insight