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Stangg, Echo Warrior

Stangg, Echo Warrior

Legendary Creature — Human Warrior · {2}{R}{G} · Green/Red commander

Whenever Stangg attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.
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What Stangg, Echo Warrior actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Stangg, Echo Warrior deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Stangg, Echo Warrior

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Hornet Nest3 mana
  2. Pashalik Mons3 mana
  3. Esika's Chariot4 mana
  4. Siege-Gang Lieutenant4 mana
  5. Trendy Circus Pirate0 mana
  6. Myr Battlesphere7 mana
  7. Broodhatch Nantuko2 mana
  8. Tervigon2 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Skin Invasion // Skin Shedder1 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Paradise Mantle0 mana
  8. Trailblazer's Boots2 mana

A team pump that actually pumps tokens

  1. Mosswort Bridge0 mana
  2. Nesting Grounds0 mana
  3. Heroic Intervention2 mana
  4. Sylvan Safekeeper1 mana
  5. Tamiyo's Safekeeping1 mana
  6. Tyvar's Stand1 mana
  7. Veil of Summer1 mana
  8. Garruk's Uprising3 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Garruk's Uprising3 mana
  2. Kodama of the West Tree3 mana
  3. Archetype of Aggression3 mana
  4. Primal Rage2 mana
  5. Eldrazi Monument5 mana
  6. Quartzwood Crasher5 mana
  7. Colossus Hammer1 mana
  8. Rancor1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Beast Within3 mana
  3. Nature's Claim1 mana
  4. Crush1 mana
  5. Emerald Charm1 mana
  6. Shrink1 mana
  7. Naturalize2 mana
  8. Origin of Metalbending2 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Breaking Point3 mana
  3. Crack the Earth1 mana
  4. Simplify1 mana
  5. Kozilek's Return3 mana
  6. Akki Blizzard-Herder2 mana
  7. Devastating Dreams2 mana
  8. Tectonic Break2 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Celestial Reunion1 mana
  4. Worldly Tutor1 mana
  5. March of Burgeoning Life1 mana
  6. Archdruid's Charm3 mana
  7. Chord of Calling3 mana
  8. Eldritch Evolution3 mana

Refill your hand

  1. Skullclamp1 mana
  2. Garruk's Uprising3 mana
  3. Beast Whisperer4 mana
  4. The One Ring4 mana
  5. Pip-Boy 30001 mana
  6. Sticky Fingers1 mana
  7. Vexing Bauble1 mana
  8. Elemental Bond3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing