Arcane Foundry › Commanders › Stella Lee, Wild Card
Stella Lee, Wild Card
Legendary Creature — Human Rogue · {1}{U}{R} · Red/Blue commander
Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card.
{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.
Build a Stella Lee, Wild Card deck →
What Stella Lee, Wild Card actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card.
- Activated ability{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.
What a Stella Lee, Wild Card deck needs
Plays as copy engine. What the commander asks of the other 99 — read from the card and checked by hand.
- instants, sorceries and artifact spells worth copying (it copies your spells)
- two cheap spells in one turn — cantrips, rituals, free spells and cost reducers (its trigger fires on your second spell each turn, never on a lone spell)
- haste and untap effects that reach the commander (a tap ability is unusable the turn it lands)
The Stella Lee, Wild Card deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- 6× Untap the commander so the tap ability is an engine, not a one-shot
- 23× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Stella Lee, Wild Card
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put haste on the commander the turn it resolves — a tap ability is unusable otherwise
- Rising of the Day3 mana
- Thousand-Year Elixir3 mana
- Frostcliff Siege3 mana
- The Fire Crystal4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Urabrask the Hidden5 mana
- Fervor3 mana
Untap the commander so the tap ability is an engine, not a one-shot
- Aggravated Assault3 mana
- Freed from the Real3 mana
- Pemmin's Aura3 mana
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Unstoppable Plan3 mana
- Genji Glove5 mana
- Éomer, Marshal of Rohan4 mana
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Faithless Looting1 mana
- Gamble1 mana
- Lightning Bolt1 mana
- Mystical Tutor1 mana
- Opt1 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Crush1 mana
- Umezawa's Jitte2 mana
- Jilt2 mana
Find the exact card the plan needs
- Reshape2 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
- Whir of Invention3 mana
- Merchant Scroll2 mana
- Mystical Tutor1 mana
- Muddle the Mixture2 mana
- Personal Tutor1 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Street Spasm1 mana
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Selective Obliteration5 mana
Refill your hand
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Curiosity1 mana
- Wizard Class1 mana
- Professional Face-Breaker3 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
Keep a permanent you control alive through removal
- Hexing Squelcher2 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
Combos with Stella Lee, Wild Card
Known combos from Commander Spellbook that Stella Lee, Wild Card is a piece of, and how many decks list them.
- Stella Lee, Wild Card + Intruder Alarm236 decks