Arcane Foundry › Commanders › Storm, Windrider

Storm, Windrider

Storm, Windrider

Legendary Creature — Mutant Hero · {1}{G}{W}{W} · Green/White commander

Flying Creatures with flying can't attack you or block creatures you control. Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn.
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What Storm, Windrider actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Storm, Windrider deck needs

Plays as targeted spells. What the commander asks of the other 99 — read from the card and checked by hand.

The Storm, Windrider deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Storm, Windrider

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine

  1. Crop Rotation1 mana
  2. Enlightened Tutor1 mana
  3. Path to Exile1 mana
  4. Swords to Plowshares1 mana
  5. Worldly Tutor1 mana
  6. Ishgard, the Holy See // Faith & Grief0 mana
  7. Resurgent Belief0 mana
  8. Cloudshift1 mana

Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of

  1. Basilisk Collar1 mana
  2. Skullclamp1 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Sword of the Animist2 mana
  6. Shadowspear1 mana
  7. Mithril Coat3 mana
  8. Paradise Mantle0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. March of Otherworldly Light1 mana
  4. Beast Within3 mana
  5. Generous Gift3 mana
  6. Nature's Claim1 mana
  7. Erode1 mana
  8. Unwanted Remake1 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Worldly Tutor1 mana
  4. March of Burgeoning Life1 mana
  5. Archdruid's Charm3 mana
  6. Chord of Calling3 mana
  7. Eldritch Evolution3 mana
  8. Eladamri's Call2 mana

Answer a whole board at once

  1. Vanquish the Horde8 mana
  2. Wrath of God4 mana
  3. Day of Judgment4 mana
  4. Shatter the Sky4 mana
  5. Split Up3 mana
  6. Winds of Abandon2 mana
  7. Depopulate4 mana
  8. No Witnesses4 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Skullclamp1 mana
  3. Sylvan Library2 mana
  4. Garruk's Uprising3 mana
  5. Archivist of Oghma2 mana
  6. Beast Whisperer4 mana
  7. The One Ring4 mana
  8. Vexing Bauble1 mana

Keep a permanent you control alive through removal

  1. Flowering of the White Tree2 mana
  2. Bastion Protector3 mana
  3. Codsworth, Handy Helper3 mana
  4. Guardian Augmenter3 mana
  5. Saryth, the Viper's Fang4 mana
  6. Avacyn, Angel of Hope8 mana
  7. Lightning Greaves2 mana
  8. Swiftfoot Boots2 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Incubation Druid2 mana
  3. Palladium Myr3 mana
  4. Worn Powerstone3 mana
  5. Ilysian Caryatid2 mana
  6. Selesnya Signet2 mana
  7. Heritage Druid1 mana
  8. Llanowar Tribe3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing