Arcane Foundry › Commanders › Syr Gwyn, Hero of Ashvale
Syr Gwyn, Hero of Ashvale
Legendary Creature — Human Knight · {3}{R}{W}{B} · Black/Red/White commander
Vigilance, menace
Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight {0}.
Build a Syr Gwyn, Hero of Ashvale deck →
What Syr Gwyn, Hero of Ashvale actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever an equipped creature you control attacks, you draw a card and you lose 1 life.
- Static ability · keyword_grantEquipment you control have equip Knight {0}.
- Keyword · vigilancevigilance
- Keyword · menacemenace
What a Syr Gwyn, Hero of Ashvale deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- auras and equipment worth moving, and bodies to carry them (its text attaches or counts them)
- a wide board that attacks every turn (the trigger fires on the attack)
The Syr Gwyn, Hero of Ashvale deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 6× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 16× Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- 12× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 7× Make the commander connect — a body that never deals combat damage never triggers
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Syr Gwyn, Hero of Ashvale
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Akroma's Will4 mana
- Glaring Spotlight1 mana
- Cultist of the Absolute1 mana
- Elspeth, Storm Slayer5 mana
- Iroas, God of Victory4 mana
- The Wind Crystal4 mana
- Elspeth, Sun's Champion6 mana
- Inquisitorial Rosette2 mana
Equipment and Auras — the things a suit-up commander's trigger and plan are actually made of
- Basilisk Collar1 mana
- Skullclamp1 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Sword of the Animist2 mana
- Shadowspear1 mana
- Mithril Coat3 mana
- Paradise Mantle0 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Caesar, Legion's Emperor4 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
- Andúril, Flame of the West3 mana
- Cosmogrand Zenith3 mana
Make the commander connect — a body that never deals combat damage never triggers
- Iroas, God of Victory4 mana
- Elspeth, Sun's Champion6 mana
- Eldrazi Monument5 mana
- Falthis, Shadowcat Familiar3 mana
- Goblin War Drums3 mana
- Akroma's Memorial7 mana
- On Wings of Gold4 mana
- Shanid, Sleepers' Scourge4 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Terminate2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
Refill your hand
- Esper Sentinel1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Professional Face-Breaker3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
- General's Enforcer2 mana
- Lightning Greaves2 mana
Combos with Syr Gwyn, Hero of Ashvale
Known combos from Commander Spellbook that Syr Gwyn, Hero of Ashvale is a piece of, and how many decks list them.
- Syr Gwyn, Hero of Ashvale + Crackdown Construct148 decks
- Syr Gwyn, Hero of Ashvale + Haakon, Stromgald Scourge + Lotus Ring + Anger9 decks
- Syr Gwyn, Hero of Ashvale + Haakon, Stromgald Scourge + Lotus Ring + Fervor2 decks
- Syr Gwyn, Hero of Ashvale + Haakon, Stromgald Scourge + Lotus Ring + Mass Hysteria1 decks
- Syr Gwyn, Hero of Ashvale + Haakon, Stromgald Scourge + Lotus Ring + Akroma's Memorial1 decks
- Syr Gwyn, Hero of Ashvale + Haakon, Stromgald Scourge + Lotus Ring + Thousand-Year Elixir1 decks