Arcane FoundryCommanders › Taigam, Ojutai Master

Taigam, Ojutai Master

Taigam, Ojutai Master

Legendary Creature — Human Monk · {2}{W}{U} · Blue/White commander

Instant, sorcery, and Dragon spells you control can't be countered. Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
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What Taigam, Ojutai Master actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Taigam, Ojutai Master deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Taigam, Ojutai Master

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Dragonlord Ojutai // Dragonlord Ojutai0 mana
  2. Deceptive Frostkite2 mana
  3. Dragonborn Looter2 mana
  4. Clarion Conqueror3 mana
  5. Nadaar, Selfless Paladin3 mana
  6. Dragon Turtle3 mana
  7. Sunscorch Regent5 mana
  8. Dion, Bahamut's Dominant // Bahamut, Warden of Light4 mana

A card that is CAST to trigger the commander — reanimating or blinking it does not count

  1. Pact of Negation0 mana
  2. An Offer You Can't Refuse1 mana
  3. Brainstorm1 mana
  4. Enlightened Tutor1 mana
  5. Mystical Tutor1 mana
  6. Opt1 mana
  7. Path to Exile1 mana
  8. Ponder1 mana

Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine

  1. Pact of Negation0 mana
  2. An Offer You Can't Refuse1 mana
  3. Brainstorm1 mana
  4. Enlightened Tutor1 mana
  5. Mystical Tutor1 mana
  6. Opt1 mana
  7. Path to Exile1 mana
  8. Ponder1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Rapid Hybridization1 mana
  6. Resculpt2 mana
  7. March of Otherworldly Light1 mana
  8. Suspend1 mana

Answer a whole board at once

  1. Final Showdown1 mana
  2. Vanquish the Horde8 mana
  3. Martyr's Cry2 mana
  4. Split Up3 mana
  5. Thing in the Ice // Awoken Horror2 mana
  6. Cathedral Membrane2 mana
  7. Citywide Bust3 mana
  8. Displacement Wave2 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Open the Armory2 mana
  5. Whir of Invention3 mana
  6. Merchant Scroll2 mana
  7. Enlightened Tutor1 mana
  8. Mystical Tutor1 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Mystic Remora1 mana
  3. Skullclamp1 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Rhystic Study3 mana
  7. Archivist of Oghma2 mana
  8. Faerie Mastermind2 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing