Arcane Foundry › Commanders › Terra, Herald of Hope
Terra, Herald of Hope
Legendary Creature — Human Wizard Warrior · {R}{W}{B} · Black/Red/White commander
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Build a Terra, Herald of Hope deck →
What Terra, Herald of Hope actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · beginning_of_combatAt the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
- Triggered ability · deals_damageWhenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
- Keyword · trancetrance
What a Terra, Herald of Hope deck needs
Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.
- creatures with power 3 or less in the graveyard (its hits reanimate one)
- self-mill (it mills two each combat)
- evasion for the commander
The Terra, Herald of Hope deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 12× Make the commander connect — a body that never deals combat damage never triggers
- 12× Put your own cards into your graveyard as a resource
- 9× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 12× Refill your hand
- 5× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for Terra, Herald of Hope
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Make the commander connect — a body that never deals combat damage never triggers
- Iroas, God of Victory4 mana
- Elspeth, Sun's Champion6 mana
- Eldrazi Monument5 mana
- Falthis, Shadowcat Familiar3 mana
- Goblin War Drums3 mana
- Akroma's Memorial7 mana
- On Wings of Gold4 mana
- Shanid, Sleepers' Scourge4 mana
Put your own cards into your graveyard as a resource
- Takenuma, Abandoned Mire0 mana
- Stitcher's Supplier1 mana
- Ripples of Undeath2 mana
- Eden, Seat of the Sanctum0 mana
- Tomb Fortress0 mana
- Millikin2 mana
- Perpetual Timepiece2 mana
- Syr Konrad, the Grim5 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Wild Magic Surge2 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Terminate2 mana
Find the exact card the plan needs
- Entomb1 mana
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
- Day of Judgment4 mana
Refill your hand
- Esper Sentinel1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Professional Face-Breaker3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
- General's Enforcer2 mana
- Lightning Greaves2 mana
Get ahead on mana
- Sol Ring1 mana
- Boros Signet2 mana
- Orzhov Signet2 mana
- Rakdos Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
Combos with Terra, Herald of Hope
Known combos from Commander Spellbook that Terra, Herald of Hope is a piece of, and how many decks list them.
- Terra, Herald of Hope + Aurelia, The Warleader + Ashnod's Altar + Karmic Guide2,592 decks
- Terra, Herald of Hope + Aurelia, The Warleader + Phyrexian Altar + Karmic Guide674 decks
- Terra, Herald of Hope + Aurelia, The Warleader + Ashnod's Altar + Amulet Of Vigor158 decks
- Terra, Herald of Hope + Ashnod's Altar + Fear Of Missing Out + Amulet Of Vigor116 decks
- Terra, Herald of Hope + Aurelia, The Warleader + Karmic Guide + Thermopod3 decks
- Terra, Herald of Hope + Aurelia, The Warleader + Ashnod's Altar + Archelos, Lagoon Mystic