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Tetsuko Umezawa, Fugitive

Tetsuko Umezawa, Fugitive

Legendary Creature — Human Rogue · {1}{U} · Blue commander

Creatures you control with power or toughness 1 or less can't be blocked.
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What Tetsuko Umezawa, Fugitive actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Tetsuko Umezawa, Fugitive deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Tetsuko Umezawa, Fugitive

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature under the commander's power cap — its text only counts them

  1. Walking Ballista0 mana
  2. Hangarback Walker0 mana
  3. Crashing Drawbridge2 mana
  4. Steel Overseer2 mana
  5. Gingerbrute1 mana
  6. Spectral Sailor1 mana
  7. Thousand-Faced Shadow1 mana
  8. Cryptic Trilobite0 mana

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Weathered Sentinels3 mana
  2. Twenty-Toed Toad4 mana
  3. Ulamog, the Ceaseless Hunger // Ulamog, the Ceaseless Hunger0 mana
  4. Myr Battlesphere7 mana
  5. Katara, Waterbending Master2 mana
  6. Marching Duodrone2 mana
  7. Sword of the Animist2 mana
  8. Cryptolith Fragment // Aurora of Emrakul3 mana

Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it

  1. Hangarback Walker0 mana
  2. Chasm Skulker3 mana
  3. Urza's Saga0 mana
  4. Idol of False Gods2 mana
  5. Myr Sire2 mana
  6. Field of the Dead0 mana
  7. Fountainport0 mana
  8. Pongify1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Suspend1 mana
  6. Snap2 mana
  7. Into the Flood Maw1 mana
  8. Planar Incision2 mana

Answer a whole board at once

  1. Displacement Wave2 mana
  2. Filter Out3 mana
  3. Aligned Hedron Network4 mana
  4. Coercive Portal4 mana
  5. Whelming Wave4 mana
  6. Consuming Tide4 mana
  7. Llawan, Cephalid Empress4 mana
  8. Part the Veil4 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Whir of Invention3 mana
  5. Merchant Scroll2 mana
  6. Mystical Tutor1 mana
  7. Muddle the Mixture2 mana
  8. Personal Tutor1 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Rhystic Study3 mana
  6. Faerie Mastermind2 mana
  7. The One Ring4 mana
  8. Combat Research1 mana

Keep a permanent you control alive through removal

  1. Cryptothrall4 mana
  2. Tekuthal, Inquiry Dominus4 mana
  3. Lost in the Maze2 mana
  4. Lightning Greaves2 mana
  5. Swiftfoot Boots2 mana
  6. Eldrazi Monument5 mana
  7. Commander's Plate1 mana
  8. Mithril Coat3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing