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Tetsuko Umezawa, Fugitive

Tetsuko Umezawa, Fugitive

Legendary Creature — Human Rogue · {1}{U} · Blue commander

Creatures you control with power or toughness 1 or less can't be blocked.
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What Tetsuko Umezawa, Fugitive actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Tetsuko Umezawa, Fugitive deck needs

Plays as small evasive team (power/toughness 1 or less). What the commander asks of the other 99 — read from the card and checked by hand.

The Tetsuko Umezawa, Fugitive deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for Tetsuko Umezawa, Fugitive

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature under the commander's power cap — its text only counts them

  1. Walking Ballista0 mana
  2. Hangarback Walker0 mana
  3. Crashing Drawbridge2 mana
  4. Steel Overseer2 mana
  5. Gingerbrute1 mana
  6. Spectral Sailor1 mana
  7. Thousand-Faced Shadow1 mana
  8. Cryptic Trilobite0 mana

A permanent whose own trigger fires on attacking — the fuel an attack-trigger doubler multiplies, and the payoff an attack commander wants beside it

  1. Ghostly Pilferer2 mana
  2. Gran-Gran1 mana
  3. Signal Pest1 mana
  4. Weathered Sentinels3 mana
  5. Danny Pink4 mana
  6. Twenty-Toed Toad4 mana
  7. Myr Battlesphere7 mana
  8. Katara, Waterbending Master2 mana

Creatures you are happy to sacrifice — a free sac outlet on the commander is worthless with nothing to feed it

  1. Phyrexian Triniform9 mana
  2. Endless Evil3 mana
  3. Hangarback Walker0 mana
  4. Enduring Curiosity4 mana
  5. Golden Guardian // Gold-Forge Garrison4 mana
  6. Mirrorhall Mimic // Ghastly Mimicry4 mana
  7. Dunes of the Dead0 mana
  8. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Umezawa's Jitte2 mana
  6. Titan's Presence3 mana
  7. Icy Prison2 mana
  8. Kozilek's Command2 mana

Find the exact card the plan needs

  1. Reshape2 mana
  2. Mask of the Mimic1 mana
  3. Long-Term Plans3 mana
  4. Whir of Invention3 mana
  5. Merchant Scroll2 mana
  6. Mystical Tutor1 mana
  7. Muddle the Mixture2 mana
  8. Personal Tutor1 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Desynchronization4 mana
  2. Wave Goodbye4 mana
  3. Whelming Wave4 mana
  4. Consuming Tide4 mana
  5. Selective Obliteration5 mana
  6. Evacuation5 mana
  7. Perplexing Test5 mana
  8. Cyclonic Rift2 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Curiosity1 mana
  4. Wizard Class1 mana
  5. Rhystic Study3 mana
  6. Faerie Mastermind2 mana
  7. The One Ring4 mana
  8. Combat Research1 mana

Keep a permanent you control alive through removal

  1. Lost in the Maze2 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Eldrazi Monument5 mana
  5. Commander's Plate1 mana
  6. Mithril Coat3 mana
  7. Akroma's Memorial7 mana
  8. The Walls of Ba Sing Se8 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing