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Tetsuo Umezawa

Tetsuo Umezawa

Legendary Creature — Human Archer · {U}{B}{R} · Black/Red/Blue commander

Tetsuo Umezawa can't be the target of Aura spells. {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature.
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What Tetsuo Umezawa actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a Tetsuo Umezawa deck wants

The plan the Forge derives for this commander: the roles it fills and how many of each.

Best cards for Tetsuo Umezawa

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Rising of the Day3 mana
  2. Thousand-Year Elixir3 mana
  3. Fable of the Mirror-Breaker // Reflection of Kiki-Jiki3 mana
  4. Frostcliff Siege3 mana
  5. Goblin Chieftain3 mana
  6. Blacksmith's Talent1 mana
  7. The Fire Crystal4 mana
  8. Dragonlord Kolaghan // Dragonlord Kolaghan0 mana

Untap the commander so the tap ability is an engine, not a one-shot

  1. Aggravated Assault3 mana
  2. Sword of Feast and Famine3 mana
  3. Amulet of Vigor1 mana
  4. Freed from the Real3 mana
  5. Pemmin's Aura3 mana
  6. Retreat to Coralhelm3 mana
  7. Sting, the Glinting Dagger2 mana
  8. Umbral Mantle3 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Lantern Bearer // Lanterns' Lift1 mana
  2. Skin Invasion // Skin Shedder1 mana
  3. Mischievous Catgeist // Catlike Curiosity2 mana
  4. Vengeful Strangler // Strangling Grasp2 mana
  5. Curse of Leeches // Leeching Lurker3 mana
  6. Mirrorhall Mimic // Ghastly Mimicry4 mana
  7. Binding Geist // Spectral Binding3 mana
  8. Accursed Witch // Infectious Curse4 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Wild Magic Surge2 mana
  3. Pongify1 mana
  4. Rapid Hybridization1 mana
  5. Resculpt2 mana
  6. Defile1 mana
  7. Tragic Slip1 mana
  8. Suspend1 mana

Answer a whole board at once

  1. Do or Die2 mana
  2. Force of Despair3 mana
  3. Blasphemous Act9 mana
  4. Displacement Wave2 mana
  5. Accursed Marauder2 mana
  6. Bontu's Last Reckoning3 mana
  7. Innocent Blood1 mana
  8. Breaking Point3 mana

Answer a spell or ability before it resolves

  1. Pact of Negation0 mana
  2. Counterspell2 mana
  3. Three Steps Ahead1 mana
  4. Long River's Pull2 mana
  5. Force of Will5 mana
  6. Abjure1 mana
  7. Archmage's Charm3 mana
  8. Cancel3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Insatiable Avarice1 mana
  6. Diabolic Intent2 mana
  7. Grim Tutor3 mana
  8. Liliana Vess // Liliana Vess0 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Orcish Bowmasters2 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Black Market Connections3 mana
  7. Braids, Arisen Nightmare3 mana
  8. Morbid Opportunist3 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Gleaming Overseer3 mana
  3. Cryptothrall4 mana
  4. Tekuthal, Inquiry Dominus4 mana
  5. Lost in the Maze2 mana
  6. Lightning Greaves2 mana
  7. Swiftfoot Boots2 mana
  8. Eldrazi Monument5 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing