Arcane Foundry › Commanders › Teysa, Opulent Oligarch
Teysa, Opulent Oligarch
Legendary Creature — Human Advisor · {1}{W}{B} · Black/White commander
Deathtouch
At the beginning of your end step, investigate for each opponent who lost life this turn.
Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.
Build a Teysa, Opulent Oligarch deck →
What Teysa, Opulent Oligarch actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · end_stepAt the beginning of your end step, investigate for each opponent who lost life this turn.
- Triggered ability · otherWhenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.
- Keyword · deathtouchdeathtouch
What a Teysa, Opulent Oligarch deck needs
Plays as clues. What the commander asks of the other 99 — read from the card and checked by hand.
- damage and drain every turn (each opponent who lost life is a Clue)
- Clue sacrifice (a Clue dying makes a Spirit)
The Teysa, Opulent Oligarch deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× A repeatable source of damage — a commander that adds to each damage event wants many small events, not one big one
- 10× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 6× A team pump that actually pumps tokens
- 4× Sacrifice a creature for no mana, repeatably
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for Teysa, Opulent Oligarch
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
A repeatable source of damage — a commander that adds to each damage event wants many small events, not one big one
- Black Mage's Rod2 mana
- Creeping Bloodsucker2 mana
- Syr Konrad, the Grim5 mana
- Osseous Sticktwister2 mana
- Papalymo Totolymo2 mana
- Eye of Jace1 mana
- Serrated Scorpion1 mana
- Walking Ballista0 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
- Andúril, Flame of the West3 mana
- Cosmogrand Zenith3 mana
- Kaya, Geist Hunter3 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Gideon's Memorial2 mana
- Hildibrand Manderville // Gentleman's Rise2 mana
- Mite Overseer4 mana
- Phantom General4 mana
Sacrifice a creature for no mana, repeatably
- Carrion Feeder1 mana
- Viscera Seer1 mana
- Altar of Dementia2 mana
- Bartolomé del Presidio2 mana
- Spawning Pit2 mana
- Umbral Collar Zealot2 mana
- Bloodthrone Vampire2 mana
- Cartel Aristocrat2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Defile1 mana
- Tragic Slip1 mana
- March of Otherworldly Light1 mana
- Infernal Grasp2 mana
- Fatal Push1 mana
- Bitter Triumph2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Grim Tutor3 mana
- Tainted Pact2 mana
- Scheming Symmetry1 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Wrath of God4 mana
- Day of Judgment4 mana
- Bontu's Last Reckoning3 mana
- Kaya's Wrath4 mana
Refill your hand
- Esper Sentinel1 mana
- Skullclamp1 mana
- Black Market Connections3 mana
- Braids, Arisen Nightmare3 mana
- Morbid Opportunist3 mana
- Phyrexian Arena3 mana
- Archivist of Oghma2 mana
- The One Ring4 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Bastion Protector3 mana
- Codsworth, Handy Helper3 mana
- Avacyn, Angel of Hope8 mana
- Coppercoat Vanguard2 mana
- General's Enforcer2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana