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The Earth King

The Earth King

Legendary Creature — Human Noble Ally · {3}{G} · Green commander

When The Earth King enters, create a 4/4 green Bear creature token. Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.
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What The Earth King actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a The Earth King deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The The Earth King deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for The Earth King

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

A creature at or above the commander's power floor — its text only counts them (dossier vet 2026-09-26: Bugenhagen, Gwenna, Ruby)

  1. Impervious Greatwurm10 mana
  2. Ancient Stone Idol10 mana
  3. Ghalta, Primal Hunger12 mana
  4. Emrakul, the Promised End13 mana
  5. Baloth Prime4 mana
  6. Worldspine Wurm11 mana
  7. Quakestrider Ceratops6 mana
  8. Hierophant Bio-Titan12 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Conjurer's Closet5 mana
  2. Voyager Staff1 mana
  3. Golden Argosy4 mana
  4. Meandering Towershell5 mana
  5. Eldrazi Confluence4 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Eternal Witness3 mana
  2. Solemn Simulacrum4 mana
  3. Arboreal Grazer1 mana
  4. Reclamation Sage3 mana
  5. Rishkar, Peema Renegade3 mana
  6. Wood Elves3 mana
  7. Badgermole Cub2 mana
  8. Elvish Visionary2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Beast Within3 mana
  2. Nature's Claim1 mana
  3. Emerald Charm1 mana
  4. Naturalize2 mana
  5. Origin of Metalbending2 mana
  6. Natural State1 mana
  7. Umezawa's Jitte2 mana
  8. Archdruid's Charm3 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Worldly Tutor1 mana
  4. March of Burgeoning Life1 mana
  5. Archdruid's Charm3 mana
  6. Chord of Calling3 mana
  7. Eldritch Evolution3 mana
  8. Summoner's Pact0 mana

Answer a whole board at once

  1. Selective Obliteration5 mana
  2. Needle Storm3 mana
  3. Hurricane1 mana
  4. Nevinyrral's Disk4 mana
  5. Season of Gathering6 mana
  6. Gale Force5 mana
  7. Corrosive Gale1 mana
  8. Tropical Storm1 mana

Refill your hand

  1. Skullclamp1 mana
  2. Sylvan Library2 mana
  3. Garruk's Uprising3 mana
  4. Beast Whisperer4 mana
  5. The One Ring4 mana
  6. Vexing Bauble1 mana
  7. Elemental Bond3 mana
  8. Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun3 mana

Keep a permanent you control alive through removal

  1. Guardian Augmenter3 mana
  2. Saryth, the Viper's Fang4 mana
  3. Lightning Greaves2 mana
  4. Swiftfoot Boots2 mana
  5. Asceticism5 mana
  6. Eldrazi Monument5 mana
  7. Commander's Plate1 mana
  8. Mithril Coat3 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Incubation Druid2 mana
  3. Palladium Myr3 mana
  4. Worn Powerstone3 mana
  5. Ilysian Caryatid2 mana
  6. Heritage Druid1 mana
  7. Llanowar Tribe3 mana
  8. Chrome Mox0 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing