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The Fugitive Doctor

The Fugitive Doctor

Legendary Creature — Time Lord Doctor · {3}{R}{G} · Green/Red commander

When The Fugitive Doctor enters, investigate. Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback {2}{R}{G} until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
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What The Fugitive Doctor actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a The Fugitive Doctor deck needs

Plays as combat trigger. What the commander asks of the other 99 — read from the card and checked by hand.

The The Fugitive Doctor deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for The Fugitive Doctor

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put haste on the commander the turn it resolves — a tap ability is unusable otherwise

  1. Rising of the Day3 mana
  2. Thousand-Year Elixir3 mana
  3. The Fire Crystal4 mana
  4. Lightning Greaves2 mana
  5. Swiftfoot Boots2 mana
  6. Urabrask the Hidden5 mana
  7. Fervor3 mana
  8. Hammer of Purphoros3 mana

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Norin the Wary1 mana
  2. Conjurer's Closet5 mana
  3. Voyager Staff1 mana
  4. Golden Argosy4 mana
  5. Clive, Ifrit's Dominant // Ifrit, Warden of Inferno6 mana
  6. Meandering Towershell5 mana
  7. Eldrazi Confluence4 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Eternal Witness3 mana
  2. Solemn Simulacrum4 mana
  3. Arboreal Grazer1 mana
  4. Dualcaster Mage3 mana
  5. Imperial Recruiter3 mana
  6. Reclamation Sage3 mana
  7. Rishkar, Peema Renegade3 mana
  8. Wood Elves3 mana

Make the commander connect — a body that never deals combat damage never triggers

  1. Garruk's Uprising3 mana
  2. Eldrazi Monument5 mana
  3. Goblin War Drums3 mana
  4. Akroma's Memorial7 mana
  5. Gruul War Chant4 mana
  6. Archetype of Aggression3 mana
  7. Beamtown Beatstick1 mana
  8. Sticky Fingers1 mana

Put your own cards into your graveyard as a resource

  1. Aftermath Analyst2 mana
  2. Smuggler's Surprise1 mana
  3. Six3 mana
  4. Argoth, Sanctum of Nature0 mana
  5. Eden, Seat of the Sanctum0 mana
  6. Grapple with the Past2 mana
  7. Millikin2 mana
  8. Perpetual Timepiece2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Beast Within3 mana
  3. Nature's Claim1 mana
  4. Crush1 mana
  5. Emerald Charm1 mana
  6. Naturalize2 mana
  7. Origin of Metalbending2 mana
  8. Natural State1 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Worldly Tutor1 mana
  4. March of Burgeoning Life1 mana
  5. Archdruid's Charm3 mana
  6. Chord of Calling3 mana
  7. Eldritch Evolution3 mana
  8. Summoner's Pact0 mana

Answer a whole board at once

  1. Blasphemous Act9 mana
  2. Chain Reaction4 mana
  3. Street Spasm1 mana
  4. Selective Obliteration5 mana
  5. Mizzium Mortars2 mana
  6. Delete2 mana
  7. Earthquake1 mana
  8. Needle Storm3 mana

Refill your hand

  1. Ragavan, Nimble Pilferer1 mana
  2. Skullclamp1 mana
  3. Sylvan Library2 mana
  4. Garruk's Uprising3 mana
  5. Professional Face-Breaker3 mana
  6. Beast Whisperer4 mana
  7. The One Ring4 mana
  8. Sticky Fingers1 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing