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The Lion-Turtle

The Lion-Turtle

Legendary Creature — Elder Cat Turtle · {1}{G}{U} · Green/Blue commander

Reach, vigilance When The Lion-Turtle enters, you gain 3 life. The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard. {T}: Add one mana of any color.
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What The Lion-Turtle actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a The Lion-Turtle deck needs

Plays as lessons. What the commander asks of the other 99 — read from the card and checked by hand.

The The Lion-Turtle deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for The Lion-Turtle

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Put your own cards into your graveyard as a resource

  1. Argoth, Sanctum of Nature0 mana
  2. Eden, Seat of the Sanctum0 mana
  3. Sequestered Stash0 mana
  4. Portent of Calamity1 mana
  5. Mental Note1 mana
  6. Smuggler's Surprise1 mana
  7. Molt Tender1 mana
  8. Crop Sigil1 mana

Get your board back after a wipe

  1. Aftermath Analyst2 mana
  2. Splendid Reclamation4 mana
  3. Grimoire of the Dead4 mana
  4. The Mending of Dominaria5 mana
  5. Summon: Titan5 mana
  6. Will of the Sultai5 mana
  7. Pull Through the Weft5 mana
  8. Lumra, Bellow of the Woods6 mana

Put a chosen card from your library into your graveyard — the reanimator's tutor (Entomb, Buried Alive)

  1. Carnivorous Cultivator // Enroot2 mana
  2. Vizier of the Anointed4 mana
  3. Phantom Carriage6 mana

Lets YOU discard on demand — looting, rummaging, discard costs — for a commander that rewards your own discards

  1. Villainous Hideout0 mana
  2. Agna Qel'a0 mana
  3. Fomori Vault0 mana
  4. Avishkar Raceway0 mana
  5. Bazaar of Baghdad0 mana
  6. Geier Reach Sanitarium0 mana
  7. Key to the Side-Door1 mana
  8. Currency Converter1 mana

A tax, lock or hoser aimed at the opponents — the deck's parity break

  1. Petrified Hamlet0 mana
  2. Elephant Grass1 mana
  3. Martyr of Frost1 mana
  4. Cursecatcher1 mana
  5. Pithing Needle1 mana
  6. Ghost-Lit Warder2 mana
  7. Sunken Field2 mana
  8. Lilting Refrain2 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Rapid Hybridization1 mana
  2. Resculpt2 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Icy Prison2 mana
  6. Beast Within3 mana
  7. Honest Work1 mana
  8. Unable to Scream1 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Long-Term Plans3 mana
  4. Transmute Artifact2 mana
  5. Summoner's Pact0 mana
  6. Worldly Tutor1 mana
  7. Archdruid's Charm3 mana
  8. Whir of Invention3 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Reverse the Polarity3 mana
  3. Fierce Guardianship3 mana
  4. Glen Elendra's Answer4 mana
  5. Vexing Bauble1 mana
  6. Three Steps Ahead1 mana
  7. An Offer You Can't Refuse1 mana
  8. Mana Drain2 mana

Answer a whole board at once

  1. Consuming Tide4 mana
  2. Wave Goodbye4 mana
  3. Desynchronization4 mana
  4. Whelming Wave4 mana
  5. Needle Storm3 mana
  6. Selective Obliteration5 mana
  7. Oversimplify5 mana
  8. Gale Force5 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing