Arcane Foundry › Commanders › The Lord of Pain

The Lord of Pain

The Lord of Pain

Legendary Creature — Human Assassin · {3}{B}{R} · Black/Red commander

Menace Your opponents can't gain life. Whenever a player casts their first spell each turn, choose another target player. The Lord of Pain deals damage equal to that spell's mana value to the chosen player.
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What The Lord of Pain actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a The Lord of Pain deck needs

Plays as punisher. What the commander asks of the other 99 — read from the card and checked by hand.

The The Lord of Pain deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for The Lord of Pain

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch

  1. Glaring Spotlight1 mana
  2. Cultist of the Absolute1 mana
  3. Inquisitorial Rosette2 mana
  4. Predators' Hour2 mana
  5. Crash Through1 mana
  6. Eldrazi Monument5 mana
  7. Falthis, Shadowcat Familiar3 mana
  8. Goblin War Drums3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Wild Magic Surge2 mana
  2. Defile1 mana
  3. Tragic Slip1 mana
  4. Infernal Grasp2 mana
  5. Terminate2 mana
  6. Fatal Push1 mana
  7. Bitter Triumph2 mana
  8. Black Sun's Twilight1 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Imperial Seal1 mana
  5. Demonic Consultation1 mana
  6. Grim Tutor3 mana
  7. Tainted Pact2 mana
  8. Scheming Symmetry1 mana

Answer a whole board at once

  1. Toxic Deluge3 mana
  2. Damnation4 mana
  3. Blasphemous Act9 mana
  4. Chain Reaction4 mana
  5. Bontu's Last Reckoning3 mana
  6. Street Spasm1 mana
  7. Sickening Dreams2 mana
  8. Crypt Rats3 mana

Refill your hand

  1. Ragavan, Nimble Pilferer1 mana
  2. Skullclamp1 mana
  3. Black Market Connections3 mana
  4. Braids, Arisen Nightmare3 mana
  5. Morbid Opportunist3 mana
  6. Phyrexian Arena3 mana
  7. Professional Face-Breaker3 mana
  8. The One Ring4 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Lightning Greaves2 mana
  3. Swiftfoot Boots2 mana
  4. Eldrazi Monument5 mana
  5. Commander's Plate1 mana
  6. Mithril Coat3 mana
  7. Akroma's Memorial7 mana
  8. The Walls of Ba Sing Se8 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Rakdos Signet2 mana
  3. Palladium Myr3 mana
  4. Worn Powerstone3 mana
  5. Chrome Mox0 mana
  6. Everflowing Chalice0 mana
  7. Mox Diamond0 mana
  8. Mana Vault1 mana

Mana value at or above the floor — for a cascade commander a cheap card is a DEFECT, not a bargain

  1. Excalibur, Sword of Eden12 mana
  2. Ancient Stone Idol10 mana
  3. Blightsteel Colossus12 mana
  4. Charred Foyer // Warped Space10 mana
  5. Darksteel Colossus11 mana
  6. Emrakul, the Promised End13 mana
  7. Emrakul, the World Anew12 mana
  8. Flayer of Loyalties10 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing