Arcane Foundry › Commanders › The Peregrine Dynamo
The Peregrine Dynamo
Legendary Artifact Creature — Construct · {3} · Colorless commander
Haste
{1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Build a The Peregrine Dynamo deck →
What The Peregrine Dynamo actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Activated ability{1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy.
- Keyword · hastehaste
What a The Peregrine Dynamo deck needs
Plays as legends. What the commander asks of the other 99 — read from the card and checked by hand.
- legendary permanents with strong activated or triggered abilities (it copies them)
The The Peregrine Dynamo deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 10× Untap the commander so the tap ability is an engine, not a one-shot
- 10× A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- 7× Actually remove one problem permanent — preventing its damage is not removing it
- 10× Find the exact card the plan needs
- 3× Answer a whole board at once
- 8× Refill your hand
- 3× Keep a permanent you control alive through removal
- 11× Get ahead on mana
- 12× A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
Best cards for The Peregrine Dynamo
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Untap the commander so the tap ability is an engine, not a one-shot
- Sting, the Glinting Dagger2 mana
- Umbral Mantle3 mana
- Genji Glove5 mana
- Honor-Worn Shaku3 mana
- Sword of the Paruns4 mana
- Unwinding Clock4 mana
- Deserted Temple0 mana
- Leyline Dowser2 mana
A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses
- Solemn Simulacrum4 mana
- Meteor Golem7 mana
- Myr Battlesphere7 mana
- Dauntless Scrapbot3 mana
- Skyscanner3 mana
- Duplicant6 mana
- Threefold Thunderhulk7 mana
- Embermouth Sentinel2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Umezawa's Jitte2 mana
- Titan's Presence3 mana
- Kozilek's Command2 mana
- Warping Wail2 mana
- Null Elemental Blast1 mana
- Zuko's Exile5 mana
- Clay Golem4 mana
- Lazotep Quarry0 mana
Find the exact card the plan needs
- Shield-Wall Sentinel4 mana
- Skyship Weatherlight4 mana
- Moonsilver Key2 mana
- Pattern Matcher4 mana
- Shrine Steward5 mana
- Self-Assembler5 mana
- Pyre of Heroes2 mana
- Tamiyo's Journal5 mana
Answer a whole board at once
- Selective Obliteration5 mana
- Nevinyrral's Disk4 mana
- Karn's Sylex3 mana
- Calamity of the Titans6 mana
- Apocalypse Chime2 mana
- The Moment2 mana
- Aligned Hedron Network4 mana
- Coercive Portal4 mana
Refill your hand
- Skullclamp1 mana
- The One Ring4 mana
- Vexing Bauble1 mana
- Adaptive Omnitool2 mana
- Key to the City2 mana
- Mask of Memory2 mana
- Tome of Legends2 mana
- Buster Sword3 mana
Keep a permanent you control alive through removal
- Cryptothrall4 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
- Mithril Coat3 mana
- Akroma's Memorial7 mana
- The Walls of Ba Sing Se8 mana
Get ahead on mana
- Sol Ring1 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Chrome Mox0 mana
- Everflowing Chalice0 mana
- Mox Diamond0 mana
- Mana Vault1 mana
- Wayfarer's Bauble1 mana
A permanent that does something every turn it is on the battlefield — the deck's body, for a commander whose text asks for nothing specific
- Crashing Drawbridge2 mana
- Bontu's Monument3 mana
- Oketra's Monument3 mana
- Hazoret's Monument3 mana
- Rhonas's Monument3 mana
- Twinning Staff3 mana
- Mana Vault1 mana
- Sensei's Divining Top1 mana
Combos with The Peregrine Dynamo
Known combos from Commander Spellbook that The Peregrine Dynamo is a piece of, and how many decks list them.
- The Peregrine Dynamo + Teferi, Who Slows The Sunset1,690 decks
- The Peregrine Dynamo + Tezzeret The Seeker + Sol Ring886 decks
- The Peregrine Dynamo + Karn, Legacy Reforged + Voltaic Construct375 decks
- The Peregrine Dynamo + Plargg, Dean Of Chaos245 decks
- The Peregrine Dynamo + Tezzeret The Seeker + Everflowing Chalice233 decks
- The Peregrine Dynamo + Gideon, Martial Paragon209 decks