Arcane Foundry › Commanders › The Reaper, King No More

The Reaper, King No More

The Reaper, King No More

Legendary Artifact Creature — Scarecrow · {2/B}{2/R}{2/G} · Black/Green/Red commander

When The Reaper enters, put a -1/-1 counter on each of up to two target creatures. Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may put that card onto the battlefield under your control. Do this only once each turn.
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What The Reaper, King No More actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a The Reaper, King No More deck needs

Plays as removal payoff. What the commander asks of the other 99 — read from the card and checked by hand.

The The Reaper, King No More deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for The Reaper, King No More

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Exile a permanent you control and return it — the button a value-ETB deck presses

  1. Norin the Wary1 mana
  2. Conjurer's Closet5 mana
  3. Voyager Staff1 mana
  4. Golden Argosy4 mana
  5. Clive, Ifrit's Dominant // Ifrit, Warden of Inferno6 mana
  6. Diabolic Servitude4 mana
  7. Meandering Towershell5 mana
  8. Eldrazi Confluence4 mana

A permanent whose value is in its enter-the-battlefield trigger — the payload a blink deck reuses

  1. Orcish Bowmasters2 mana
  2. Eternal Witness3 mana
  3. Accursed Marauder2 mana
  4. Solemn Simulacrum4 mana
  5. Arboreal Grazer1 mana
  6. Cauldron Familiar1 mana
  7. Dualcaster Mage3 mana
  8. Fleshbag Marauder3 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Assassin's Trophy2 mana
  2. Wild Magic Surge2 mana
  3. Defile1 mana
  4. Tragic Slip1 mana
  5. Infernal Grasp2 mana
  6. Terminate2 mana
  7. Fatal Push1 mana
  8. Beast Within3 mana

Find the exact card the plan needs

  1. Demonic Tutor2 mana
  2. Diabolic Intent2 mana
  3. Vampiric Tutor1 mana
  4. Green Sun's Zenith1 mana
  5. Imperial Seal1 mana
  6. Demonic Consultation1 mana
  7. Nature's Rhythm2 mana
  8. Grim Tutor3 mana

Answer a whole board at once

  1. Toxic Deluge3 mana
  2. Damnation4 mana
  3. Blasphemous Act9 mana
  4. Chain Reaction4 mana
  5. Bontu's Last Reckoning3 mana
  6. Street Spasm1 mana
  7. Sickening Dreams2 mana
  8. Crypt Rats3 mana

Refill your hand

  1. Ragavan, Nimble Pilferer1 mana
  2. Skullclamp1 mana
  3. Sylvan Library2 mana
  4. Black Market Connections3 mana
  5. Braids, Arisen Nightmare3 mana
  6. Garruk's Uprising3 mana
  7. Morbid Opportunist3 mana
  8. Phyrexian Arena3 mana

Keep a permanent you control alive through removal

  1. Hexing Squelcher2 mana
  2. Guardian Augmenter3 mana
  3. Cryptothrall4 mana
  4. Saryth, the Viper's Fang4 mana
  5. Lightning Greaves2 mana
  6. Swiftfoot Boots2 mana
  7. Asceticism5 mana
  8. Eldrazi Monument5 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Rakdos Signet2 mana
  3. Golgari Signet2 mana
  4. Gruul Signet2 mana
  5. Incubation Druid2 mana
  6. Palladium Myr3 mana
  7. Worn Powerstone3 mana
  8. Ilysian Caryatid2 mana

Combos with The Reaper, King No More

Known combos from Commander Spellbook that The Reaper, King No More is a piece of, and how many decks list them.

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing