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The Sixth Doctor

The Sixth Doctor

Legendary Creature — Time Lord Doctor · {4}{G}{U} · Green/Blue commander

Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)
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What The Sixth Doctor actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a The Sixth Doctor deck needs

Plays as copy engine. What the commander asks of the other 99 — read from the card and checked by hand.

The The Sixth Doctor deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for The Sixth Doctor

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine

  1. Pact of Negation0 mana
  2. An Offer You Can't Refuse1 mana
  3. Brainstorm1 mana
  4. Crop Rotation1 mana
  5. Mystical Tutor1 mana
  6. Opt1 mana
  7. Ponder1 mana
  8. Pongify1 mana

A card that is CAST to trigger the commander — reanimating or blinking it does not count

  1. Boseiju, Who Endures0 mana
  2. Chrome Mox0 mana
  3. Darksteel Citadel0 mana
  4. Everflowing Chalice0 mana
  5. Gemstone Caverns0 mana
  6. Inventors' Fair0 mana
  7. Lotus Petal0 mana
  8. Mox Amber0 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Reality Shift2 mana
  2. Pongify1 mana
  3. Rapid Hybridization1 mana
  4. Resculpt2 mana
  5. Beast Within3 mana
  6. Nature's Claim1 mana
  7. Emerald Charm1 mana
  8. Naturalize2 mana

Find the exact card the plan needs

  1. Green Sun's Zenith1 mana
  2. Nature's Rhythm2 mana
  3. Neoform2 mana
  4. Worldly Tutor1 mana
  5. Reshape2 mana
  6. March of Burgeoning Life1 mana
  7. Mask of the Mimic1 mana
  8. Long-Term Plans3 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Desynchronization4 mana
  2. Wave Goodbye4 mana
  3. Whelming Wave4 mana
  4. Consuming Tide4 mana
  5. Oversimplify5 mana
  6. Selective Obliteration5 mana
  7. Needle Storm3 mana
  8. Evacuation5 mana

Refill your hand

  1. Mystic Remora1 mana
  2. Skullclamp1 mana
  3. Sylvan Library2 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Garruk's Uprising3 mana
  7. Rhystic Study3 mana
  8. Faerie Mastermind2 mana

Keep a permanent you control alive through removal

  1. Guardian Augmenter3 mana
  2. Saryth, the Viper's Fang4 mana
  3. Lost in the Maze2 mana
  4. Lightning Greaves2 mana
  5. Swiftfoot Boots2 mana
  6. Asceticism5 mana
  7. Eldrazi Monument5 mana
  8. Commander's Plate1 mana

Get ahead on mana

  1. Sol Ring1 mana
  2. Incubation Druid2 mana
  3. Simic Signet2 mana
  4. Palladium Myr3 mana
  5. Worn Powerstone3 mana
  6. Ilysian Caryatid2 mana
  7. Heritage Druid1 mana
  8. Llanowar Tribe3 mana

Combos with The Sixth Doctor

Known combos from Commander Spellbook that The Sixth Doctor is a piece of, and how many decks list them.

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing