Arcane Foundry › Commanders › The Sixth Doctor
The Sixth Doctor
Legendary Creature — Time Lord Doctor · {4}{G}{U} · Green/Blue commander
Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)
Build a The Sixth Doctor deck →
What The Sixth Doctor actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · cast_spellWhenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn.
What a The Sixth Doctor deck needs
Plays as copy engine. What the commander asks of the other 99 — read from the card and checked by hand.
- historic spells worth copying — legendary creatures and artifacts with enter value (the first each turn is copied)
The The Sixth Doctor deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 17× Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- 22× A card that is CAST to trigger the commander — reanimating or blinking it does not count
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for The Sixth Doctor
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Instants and sorceries — for a magecraft/prowess commander the spell COUNT is the engine
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Brainstorm1 mana
- Crop Rotation1 mana
- Mystical Tutor1 mana
- Opt1 mana
- Ponder1 mana
- Pongify1 mana
A card that is CAST to trigger the commander — reanimating or blinking it does not count
- Boseiju, Who Endures0 mana
- Chrome Mox0 mana
- Darksteel Citadel0 mana
- Everflowing Chalice0 mana
- Gemstone Caverns0 mana
- Inventors' Fair0 mana
- Lotus Petal0 mana
- Mox Amber0 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Reality Shift2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
- Beast Within3 mana
- Nature's Claim1 mana
- Emerald Charm1 mana
- Naturalize2 mana
Find the exact card the plan needs
- Green Sun's Zenith1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
- Worldly Tutor1 mana
- Reshape2 mana
- March of Burgeoning Life1 mana
- Mask of the Mimic1 mana
- Long-Term Plans3 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Desynchronization4 mana
- Wave Goodbye4 mana
- Whelming Wave4 mana
- Consuming Tide4 mana
- Oversimplify5 mana
- Selective Obliteration5 mana
- Needle Storm3 mana
- Evacuation5 mana
Refill your hand
- Mystic Remora1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Garruk's Uprising3 mana
- Rhystic Study3 mana
- Faerie Mastermind2 mana
Keep a permanent you control alive through removal
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Lost in the Maze2 mana
- Lightning Greaves2 mana
- Swiftfoot Boots2 mana
- Asceticism5 mana
- Eldrazi Monument5 mana
- Commander's Plate1 mana
Get ahead on mana
- Sol Ring1 mana
- Incubation Druid2 mana
- Simic Signet2 mana
- Palladium Myr3 mana
- Worn Powerstone3 mana
- Ilysian Caryatid2 mana
- Heritage Druid1 mana
- Llanowar Tribe3 mana
Combos with The Sixth Doctor
Known combos from Commander Spellbook that The Sixth Doctor is a piece of, and how many decks list them.
- The Sixth Doctor + Romana Ii + Adrix And Nev, Twincasters1,152 decks
- The Sixth Doctor + Romana Ii + Teferi, Who Slows The Sunset288 decks
- The Sixth Doctor + Romana Ii + Jace, Ingenious Mind-Mage32 decks
- The Sixth Doctor + Romana Ii + Gideon, Martial Paragon29 decks
- The Sixth Doctor + Romana Ii + Nissa, Genesis Mage26 decks
- The Sixth Doctor + Karn's Temporal Sundering + Isochron Scepter + Remand3 decks