Arcane Foundry › Commanders › The Ur-Dragon
The Ur-Dragon
Legendary Creature — Dragon Avatar · {4}{W}{U}{B}{R}{G} · Black/Green/Red/Blue/White commander
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
Build a The Ur-Dragon deck →
What The Ur-Dragon actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · attackWhenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
- Static ability · cost_reductionAs long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast.
- Keyword · flyingflying
What a The Ur-Dragon deck needs
Plays as dragon typal. What the commander asks of the other 99 — read from the card and checked by hand.
- Dragons (cheaper through eminence; attacking Dragons draw that many cards)
- expensive permanents to put onto the battlefield off the draw
The The Ur-Dragon deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 4× Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- 26× A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
- 11× Get ahead on mana
Best cards for The Ur-Dragon
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch
- Tetsuko Umezawa, Fugitive2 mana
- Akroma's Will4 mana
- Glaring Spotlight1 mana
- Cover of Darkness2 mana
- Wonder4 mana
- Reverse the Polarity3 mana
- Cultist of the Absolute1 mana
- Elspeth, Storm Slayer5 mana
A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality
- Shivan Devastator1 mana
- Slumbering Dragon1 mana
- Deceptive Frostkite2 mana
- Invasion of Tarkir // Defiant Thundermaw2 mana
- Korlessa, Scale Singer2 mana
- Reckless Barbarian2 mana
- Scaled Nurturer2 mana
- Sprite Dragon2 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Assassin's Trophy2 mana
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Green Sun's Zenith1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Gold-Forged Thopteryx2 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Avacyn, Angel of Hope8 mana
Get ahead on mana
- Sol Ring1 mana
- Azorius Signet2 mana
- Boros Signet2 mana
- Dimir Signet2 mana
- Izzet Signet2 mana
- Orzhov Signet2 mana
- Rakdos Signet2 mana
- Golgari Signet2 mana
Combos with The Ur-Dragon
Known combos from Commander Spellbook that The Ur-Dragon is a piece of, and how many decks list them.
- The Ur-Dragon + Haakon, Stromgald Scourge + Morophon, The Boundless + Nameless Inversion614 decks
- The Ur-Dragon + Rafiq Of The Many117 decks