Arcane Foundry › Commanders › The Ur-Sphinx

The Ur-Sphinx

Legendary Creature — Sphinx Avatar · {6}{W}{U}{B} · Black/Blue/White commander

Eminence — As long as The Ur-Sphinx is in the command zone or on the battlefield, other Sphinx spells you cast cost {1} less to cast. Flying Whenever one or more Sphinxes you control attack, each player mills that many cards. For each player, you may cast a card that player milled this way without paying its mana cost.
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What The Ur-Sphinx actually does

Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.

What a The Ur-Sphinx deck needs

Plays as cost reducer. What the commander asks of the other 99 — read from the card and checked by hand.

The The Ur-Sphinx deck plan

The roles the Forge fills for this commander, and how many cards of each.

Best cards for The Ur-Sphinx

Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.

Evasion that does NOT target or attach — for a commander your own auras and equipment cannot legally touch

  1. Secret Tunnel0 mana
  2. Akroma's Will4 mana
  3. Irenicus's Vile Duplication4 mana
  4. Rhonas's Monument3 mana
  5. Enter the Avatar State1 mana
  6. Glaring Spotlight1 mana
  7. Mothdust Changeling1 mana
  8. The Wind Crystal4 mana

A body of the exact type the commander's trigger requires — the wrong type is worthless here regardless of quality

  1. Raffine, Scheming Seer3 mana
  2. Consecrated Sphinx6 mana
  3. Curator of Mysteries4 mana
  4. Vexing Sphinx3 mana
  5. Denzilore Fatehold4 mana
  6. Sphinx of False Conclusions4 mana
  7. Sphinx of Foresight4 mana
  8. Sphinx of Forgotten Lore4 mana

Make creature tokens — a static anthem or a go-wide commander needs a board to be wide

  1. Chasm Skulker3 mana
  2. Dalkovan Encampment0 mana
  3. Elenda's Hierophant3 mana
  4. Kozilek's Unsealing3 mana
  5. Elenda, the Dusk Rose4 mana
  6. Endless Ranks of the Dead4 mana
  7. Hero of Bladehold4 mana
  8. Myrel, Shield of Argive4 mana

Put your own cards into your graveyard as a resource

  1. Takenuma, Abandoned Mire0 mana
  2. Stitcher's Supplier1 mana
  3. Altar of Dementia2 mana
  4. Brain Freeze2 mana
  5. Ripples of Undeath2 mana
  6. Codex Shredder1 mana
  7. Hedron Crab1 mana
  8. Thought Scour1 mana

Actually remove one problem permanent — preventing its damage is not removing it

  1. Path to Exile1 mana
  2. Swords to Plowshares1 mana
  3. Reality Shift2 mana
  4. Pongify1 mana
  5. Rapid Hybridization1 mana
  6. Resculpt2 mana
  7. Defile1 mana
  8. Tragic Slip1 mana

Find the exact card the plan needs

  1. Entomb1 mana
  2. Demonic Tutor2 mana
  3. Diabolic Intent2 mana
  4. Vampiric Tutor1 mana
  5. Imperial Seal1 mana
  6. Demonic Consultation1 mana
  7. Grim Tutor3 mana
  8. Tainted Pact2 mana

Answer a spell or ability before it resolves

  1. Mindbreak Trap4 mana
  2. Fierce Guardianship3 mana
  3. Force of Negation3 mana
  4. Force of Will5 mana
  5. Flare of Denial3 mana
  6. Pact of Negation0 mana
  7. An Offer You Can't Refuse1 mana
  8. Arcane Denial2 mana

Answer a whole board at once

  1. Damn2 mana
  2. Vanquish the Horde8 mana
  3. Toxic Deluge3 mana
  4. Damnation4 mana
  5. Supreme Verdict4 mana
  6. Wrath of God4 mana
  7. Day of Judgment4 mana
  8. Bontu's Last Reckoning3 mana

Refill your hand

  1. Esper Sentinel1 mana
  2. Mystic Remora1 mana
  3. Skullclamp1 mana
  4. Curiosity1 mana
  5. Wizard Class1 mana
  6. Black Market Connections3 mana
  7. Braids, Arisen Nightmare3 mana
  8. Herald's Horn3 mana

Build this deck in the Arcane Forge →

Arcane Foundry is free to join and every tool is included: the Arcane Forge deck builder, the ARCANE Analyzer that scores a deck by simulating games rather than counting staples, a card scanner, a collection vault, and live webcam Commander tables. Read the guide · Browse all commanders · Pricing