Arcane Foundry › Commanders › The Wandering Minstrel
The Wandering Minstrel
Legendary Creature — Human Bard · {G}{U} · Black/Green/Red/Blue/White commander
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
{3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
Build a The Wandering Minstrel deck →
What The Wandering Minstrel actually does
Read off the card by the same engine the Forge and Analyzer use — this is the mechanical classification, not a summary.
- Triggered ability · beginning_of_combatAt the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
- Activated ability{3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
- AbilityLands you control enter untapped.
What a The Wandering Minstrel deck needs
Plays as towns. What the commander asks of the other 99 — read from the card and checked by hand.
- Towns (five make an Elemental each combat; its pump is +X/+X per Town)
- five-colour mana
The The Wandering Minstrel deck plan
The roles the Forge fills for this commander, and how many cards of each.
- 14× Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- 8× A team pump that actually pumps tokens
- 6× Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- 5× Actually remove one problem permanent — preventing its damage is not removing it
- 9× Find the exact card the plan needs
- 2× Answer a spell or ability before it resolves
- 1× Answer a whole board at once
- 7× Refill your hand
- 2× Keep a permanent you control alive through removal
Best cards for The Wandering Minstrel
Ranked by an engine that reads what each card does — its real cost, its delay and how reliably it works — rather than counting how often other people play it.
Put a land onto the battlefield — for a landfall commander this triggers where a normal land drop does not
- Exploration1 mana
- Explore2 mana
- Dryad of the Ilysian Grove3 mana
- Exploration Broodship1 mana
- Azusa, Lost but Seeking3 mana
- Loot, Exuberant Explorer3 mana
- Wayward Swordtooth3 mana
- Druid Class2 mana
A team pump that actually pumps tokens
- Intangible Virtue2 mana
- Caretaker's Talent3 mana
- Inspiring Leader3 mana
- Prava of the Steel Legion3 mana
- Gideon's Memorial2 mana
- Hildibrand Manderville // Gentleman's Rise2 mana
- Mite Overseer4 mana
- Phantom General4 mana
Make creature tokens — a static anthem or a go-wide commander needs a board to be wide
- Kozilek's Unsealing3 mana
- Replicating Ring3 mana
- Elspeth, Storm Slayer5 mana
- Caesar, Legion's Emperor4 mana
- Esika's Chariot4 mana
- Hero of Bladehold4 mana
- Omarthis, Ghostfire Initiate0 mana
- Elspeth, Sun's Champion6 mana
Actually remove one problem permanent — preventing its damage is not removing it
- Assassin's Trophy2 mana
- Path to Exile1 mana
- Swords to Plowshares1 mana
- Reality Shift2 mana
- Wild Magic Surge2 mana
- Pongify1 mana
- Rapid Hybridization1 mana
- Resculpt2 mana
Find the exact card the plan needs
- Demonic Tutor2 mana
- Diabolic Intent2 mana
- Vampiric Tutor1 mana
- Green Sun's Zenith1 mana
- Imperial Seal1 mana
- Demonic Consultation1 mana
- Nature's Rhythm2 mana
- Neoform2 mana
Answer a spell or ability before it resolves
- Mindbreak Trap4 mana
- Fierce Guardianship3 mana
- Force of Negation3 mana
- Force of Will5 mana
- Flare of Denial3 mana
- Pact of Negation0 mana
- An Offer You Can't Refuse1 mana
- Arcane Denial2 mana
Answer a whole board at once
- Damn2 mana
- Vanquish the Horde8 mana
- Toxic Deluge3 mana
- Damnation4 mana
- Supreme Verdict4 mana
- Wrath of God4 mana
- Blasphemous Act9 mana
- Chain Reaction4 mana
Refill your hand
- Esper Sentinel1 mana
- Mystic Remora1 mana
- Ragavan, Nimble Pilferer1 mana
- Skullclamp1 mana
- Sylvan Library2 mana
- Curiosity1 mana
- Wizard Class1 mana
- Black Market Connections3 mana
Keep a permanent you control alive through removal
- Flowering of the White Tree2 mana
- Hexing Squelcher2 mana
- Bastion Protector3 mana
- Gold-Forged Thopteryx2 mana
- Codsworth, Handy Helper3 mana
- Guardian Augmenter3 mana
- Saryth, the Viper's Fang4 mana
- Avacyn, Angel of Hope8 mana
Combos with The Wandering Minstrel
Known combos from Commander Spellbook that The Wandering Minstrel is a piece of, and how many decks list them.
- The Wandering Minstrel + Shifting Woodland + Aftermath Analyst + Sylvan Safekeeper2,837 decks
- The Wandering Minstrel + Shifting Woodland + Aftermath Analyst + Zuran Orb2,652 decks
- The Wandering Minstrel + Lotus Field + Echoing Deeps + Aftermath Analyst + Shifting Woodland2,078 decks
- The Wandering Minstrel + Lumra, Bellow Of The Woods + Mirrorpool + Sylvan Safekeeper1,630 decks
- The Wandering Minstrel + Springheart Nantuko + Simic Growth Chamber + Dryad Of The Ilysian Grove1,533 decks
- The Wandering Minstrel + Lumra, Bellow Of The Woods + Mirrorpool + Zuran Orb1,527 decks